/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #include #include #include #include #include namespace Platform { extern bool InsertPythonLibraryPath(AZStd::unordered_set& paths, const char* pythonPackage, const char* engineRoot, const char* subPath); bool InsertPythonBinaryLibraryPaths(AZStd::unordered_set& paths, const char* pythonPackage, const char* engineRoot) { bool succeeded = true; succeeded = succeeded && InsertPythonLibraryPath(paths, pythonPackage, engineRoot, "python/runtime/%s/python/lib"); succeeded = succeeded && InsertPythonLibraryPath(paths, pythonPackage, engineRoot, "python/runtime/%s/python/lib/python3.7/lib-dynload"); succeeded = succeeded && InsertPythonLibraryPath(paths, pythonPackage, engineRoot, "python/runtime/%s/python/lib/python3.7"); succeeded = succeeded && InsertPythonLibraryPath(paths, pythonPackage, engineRoot, "python/runtime/%s/python/lib/python3.7/site-packages"); return succeeded; } AZStd::string GetPythonHomePath(const char* pythonPackage, const char* engineRoot) { // append lib path to Python paths AZ::IO::FixedMaxPath libPath = engineRoot; libPath /= AZ::IO::FixedMaxPathString::format("python/runtime/%s/python", pythonPackage); libPath = libPath.LexicallyNormal(); return libPath.String(); } }