""" Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution. SPDX-License-Identifier: Apache-2.0 OR MIT """ def SC_Spawnables_MultipleSpawnsFromSingleTicket(): import azlmbr.entity as entity import azlmbr.bus as bus import azlmbr.legacy.general as general from editor_python_test_tools.utils import TestHelper as helper def validate_entities_in_edit_mode(condition): search_filter = entity.SearchFilter() search_filter.names = ["SC_Spawner"] spawner_entity = entity.SearchBus(bus.Broadcast, 'SearchEntities', search_filter)[0] search_filter.names = ["PinkFlower"] flower_entity = entity.SearchBus(bus.Broadcast, 'SearchEntities', search_filter) assert spawner_entity is not None, f"Failed to find Spawner entity {condition}" assert len(flower_entity) == 0, f"Unexpectedly found PinkFlower entity {condition}" helper.init_idle() helper.open_level("Prefab", "SC_Spawnables_MultipleSpawnsFromSingleTicket") # Search for expected entities in edit mode validate_entities_in_edit_mode("before entering Game Mode") # Enter Game Mode and allow SC logic to run. Graph will execute the "quit" command and exit Game Mode if all # expected entities are found at runtime general.enter_game_mode() # Wait for Game Mode exit via SC graph and verify despawn of all SpawnablesTestEntity instances game_mode_exited = helper.wait_for_condition(lambda: not general.is_in_game_mode(), 5.0) assert game_mode_exited, "SC Graph failed to exit Game Mode" validate_entities_in_edit_mode("after exiting Game Mode") if __name__ == "__main__": from editor_python_test_tools.utils import Report Report.start_test(SC_Spawnables_MultipleSpawnsFromSingleTicket)