/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include #include #include #include "ComponentEntityEditorPlugin.h" #if AZ_TRAIT_OS_PLATFORM_APPLE || defined(AZ_PLATFORM_LINUX) typedef HANDLE HINSTANCE; #define DLL_PROCESS_ATTACH 1 #endif IEditor* g_pEditor = nullptr; //------------------------------------------------------------------ PLUGIN_API IPlugin* CreatePluginInstance(PLUGIN_INIT_PARAM* pInitParam) { g_pEditor = pInitParam->pIEditorInterface; ISystem* pSystem = pInitParam->pIEditorInterface->GetSystem(); ModuleInitISystem(pSystem, "ComponentEntityEditorPlugin"); return new ComponentEntityEditorPlugin(g_pEditor); } //------------------------------------------------------------------ HINSTANCE g_hInstance = 0; BOOL __stdcall DllMain(HINSTANCE hinstDLL, ULONG fdwReason, [[maybe_unused]] LPVOID lpvReserved) { if (fdwReason == DLL_PROCESS_ATTACH) { g_hInstance = hinstDLL; } return TRUE; }