/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include class QWindow; namespace Editor { class WindowObserver : public QObject { Q_OBJECT public: explicit WindowObserver(QWindow* window, QObject* parent); virtual ~WindowObserver(); public slots: void setWindowIsMoving(bool isMoving); void setWindowIsResizing(bool isResizing); signals: void windowIsMovingOrResizingChanged(bool isMovingOrResizing); private: bool m_windowIsMoving; bool m_windowIsResizing; id m_windowObserver; }; } // namespace editor