/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include #include #include namespace UnitTest { class MockPrefabFileIOActionValidator { public: MockPrefabFileIOActionValidator(); ~MockPrefabFileIOActionValidator(); void ReadPrefabDom( AZ::IO::PathView prefabFilePath, const AzToolsFramework::Prefab::PrefabDom& prefabFileContentDom, AZ::IO::ResultCode expectedReadResultCode = AZ::IO::ResultCode::Success, AZ::IO::ResultCode expectedOpenResultCode = AZ::IO::ResultCode::Success, AZ::IO::ResultCode expectedSizeResultCode = AZ::IO::ResultCode::Success, AZ::IO::ResultCode expectedCloseResultCode = AZ::IO::ResultCode::Success); void ReadPrefabDom( AZ::IO::PathView prefabFilePath, const AZStd::string& prefabFileContent, AZ::IO::ResultCode expectedReadResultCode = AZ::IO::ResultCode::Success, AZ::IO::ResultCode expectedOpenResultCode = AZ::IO::ResultCode::Success, AZ::IO::ResultCode expectedSizeResultCode = AZ::IO::ResultCode::Success, AZ::IO::ResultCode expectedCloseResultCode = AZ::IO::ResultCode::Success); private: // A counter for creating new file handles. AZStd::atomic m_fileHandleCounter = 1u; // A mock file io for testing. AZStd::unique_ptr> m_fileIOMock; // A cache for the existing file io. AZ::IO::FileIOBase* m_priorFileIO = nullptr; }; }