/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include namespace UnitTest { InstanceData::InstanceData(const InstanceData& other) : m_name(other.m_name) , m_source(other.m_source) { m_patches.CopyFrom(other.m_patches, m_patches.GetAllocator()); } InstanceData& InstanceData::InstanceData::operator=( const InstanceData& other) { m_name = other.m_name; m_source = other.m_source; // copyfrom does not free existing memory, so force this to occur: m_patches = AzToolsFramework::Prefab::PrefabDom(); m_patches.CopyFrom(other.m_patches, m_patches.GetAllocator()); return *this; } }