/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include #include #include #include #include namespace UnitTest { struct InstanceData { InstanceData() = default; InstanceData(const InstanceData& other); InstanceData& operator=(const InstanceData& other); AZStd::string m_name; AZ::IO::Path m_source; AzToolsFramework::Prefab::PrefabDom m_patches; }; struct TemplateData { AzToolsFramework::Prefab::TemplateId m_id = AzToolsFramework::Prefab::InvalidTemplateId; bool m_isValid = true; bool m_isLoadedWithErrors = false; AZ::IO::Path m_filePath; AZStd::unordered_map m_instancesData; }; struct LinkData { bool m_isValid = true; InstanceData m_instanceData; AzToolsFramework::Prefab::TemplateId m_sourceTemplateId = AzToolsFramework::Prefab::InvalidTemplateId; AzToolsFramework::Prefab::TemplateId m_targetTemplateId = AzToolsFramework::Prefab::InvalidTemplateId; }; }