/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include namespace AZ { /** * Used to queue render commands to be safely executed on the main thread */ class MainThreadRenderQueueEvents : public AZ::EBusTraits { public: virtual ~MainThreadRenderQueueEvents() {} // EBusTraits overrides static const AZ::EBusHandlerPolicy HandlerPolicy = EBusHandlerPolicy::Single; static const bool EnableEventQueue = true; typedef AZStd::mutex EventQueueMutexType; }; using MainThreadRenderRequestBus = AZ::EBus; }