/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #ifndef LUAEDITOR_LUACOMPLETER_H #define LUAEDITOR_LUACOMPLETER_H #if !defined(Q_MOC_RUN) #include #include #include #endif #pragma once namespace LUAEditor { class Completer : public QCompleter { Q_OBJECT public: AZ_CLASS_ALLOCATOR(Completer, AZ::SystemAllocator); Completer(QAbstractItemModel* model, QObject* parent); virtual ~Completer(); int GetCompletionPrefixTailLength(); private: const char* c_luaSplit{R"([.:])"}; QStringList splitPath(const QString & path) const override; QStringList m_keywords; }; } #endif