/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #ifndef LUAEDITOR_LUAWATCHESDEBUGGERMESSAGES_H #define LUAEDITOR_LUAWATCHESDEBUGGERMESSAGES_H #include #include #include #pragma once namespace LUAEditor { // messages going FROM the lua Context TO anyone watching variables class LUAWatchesDebuggerMessages : public AZ::EBusTraits { public: ////////////////////////////////////////////////////////////////////////// // Bus configuration static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single; // we have one bus that we always broadcast to static const AZ::EBusHandlerPolicy HandlerPolicy = AZ:: EBusHandlerPolicy::Multiple; // we can have multiple listeners ////////////////////////////////////////////////////////////////////////// typedef AZ::EBus Bus; typedef Bus::Handler Handler; virtual void WatchesUpdate(const AZ::ScriptContextDebug::DebugValue& value) = 0; virtual void OnDebuggerAttached() = 0; virtual void OnDebuggerDetached() = 0; virtual ~LUAWatchesDebuggerMessages() {} }; using LUAWatchesDebuggerMessagesRequestBus = AZ::EBus; // messages going TO the lua Context FROM anyone needing watch info class LUAWatchesRequestMessages : public AZ::EBusTraits { public: ////////////////////////////////////////////////////////////////////////// // Bus configuration static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single; // we have one bus that we always broadcast to static const AZ::EBusHandlerPolicy HandlerPolicy = AZ:: EBusHandlerPolicy::Single; // we only have one listener ////////////////////////////////////////////////////////////////////////// typedef AZ::EBus Bus; typedef Bus::Handler Handler; virtual void RequestWatchedVariable(const AZStd::string& varName) = 0; virtual ~LUAWatchesRequestMessages() {} }; using LUAWatchesRequestMessagesRequestBus = AZ::EBus; } #endif//LUAEDITOR_LUAWATCHESDEBUGGERMESSAGES_H