/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include namespace AZ { namespace SDKMaterial { AZStd::string MaterialWrapper::GetName() const { return AZStd::string(); } AZ::u64 MaterialWrapper::GetUniqueId() const { return uint64_t(); } AZ::Vector3 MaterialWrapper::GetDiffuseColor() const { return {}; } AZ::Vector3 MaterialWrapper::GetSpecularColor() const { return {}; } AZ::Vector3 MaterialWrapper::GetEmissiveColor() const { return {}; } float MaterialWrapper::GetOpacity() const { return {}; } float MaterialWrapper::GetShininess() const { return {}; } AZStd::string MaterialWrapper::GetTextureFileName([[maybe_unused]]MaterialMapType textureType) const { return AZStd::string(); } }// namespace SDKMaterial }//namespace AZ