/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include namespace AZ { namespace SceneAPI { struct SceneImporterSettings { AZ_TYPE_INFO(SceneImporterSettings, "{8BB6C7AD-BF99-44DC-9DA1-E7AD3F03DC10}"); static void Reflect(AZ::ReflectContext* context); AZStd::unordered_set m_supportedFileTypeExtensions; }; class SceneImportRequestHandler : public AZ::Component , public Events::AssetImportRequestBus::Handler { public: AZ_COMPONENT(SceneImportRequestHandler, "{9F4B189C-0A96-4F44-A5F0-E087FF1561F8}"); ~SceneImportRequestHandler() override = default; void Activate() override; void Deactivate() override; static void Reflect(ReflectContext* context); void GetSupportedFileExtensions(AZStd::unordered_set& extensions) override; Events::LoadingResult LoadAsset(Containers::Scene& scene, const AZStd::string& path, const Uuid& guid, RequestingApplication requester) override; void GetPolicyName(AZStd::string& result) const override { result = "SceneImportRequestHandler"; } static void GetProvidedServices(ComponentDescriptor::DependencyArrayType& provided); private: SceneImporterSettings m_settings; static constexpr const char* SettingsFilename = "AssetImporterSettings.json"; }; } // namespace SceneAPI } // namespace AZ