/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include #include namespace AZ { namespace SceneAPI { namespace SceneCore { void SceneSystemComponent::Activate() { } void SceneSystemComponent::Deactivate() { } void SceneSystemComponent::Reflect(ReflectContext* context) { SerializeContext* serializeContext = azrtti_cast(context); if (serializeContext) { serializeContext->Class()->Version(1); } } } // namespace SceneCore } // namespace SceneAPI } // namespace AZ