/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include #include #include #include #include namespace AZ { namespace SceneAPI { namespace DataTypes { class IGroup; class ISceneNodeSelectionList; } namespace SceneData { class LodRule; class SCENE_DATA_CLASS LodRuleBehavior : public SceneCore::BehaviorComponent , public Events::ManifestMetaInfoBus::Handler , public Events::AssetImportRequestBus::Handler , public Events::GraphMetaInfoBus::Handler { public: AZ_COMPONENT(LodRuleBehavior, "{D2E19864-9A4B-41FD-8ACC-DA6756728CB3}", SceneCore::BehaviorComponent); SCENE_DATA_API ~LodRuleBehavior() override = default; SCENE_DATA_API void Activate() override; SCENE_DATA_API void Deactivate() override; static void Reflect(ReflectContext* context); SCENE_DATA_API void InitializeObject(const Containers::Scene& scene, DataTypes::IManifestObject& target) override; SCENE_DATA_API Events::ProcessingResult UpdateManifest( Containers::Scene& scene, ManifestAction action, RequestingApplication requester) override; SCENE_DATA_API void GetVirtualTypeName(AZStd::string& name, Crc32 type) override; SCENE_DATA_API void GetAllVirtualTypes(Events::GraphMetaInfo::VirtualTypesSet& types) override; SCENE_DATA_API void GetPolicyName(AZStd::string& result) const override { result = "LodRuleBehavior"; } private: size_t SelectLodMeshes(const Containers::Scene& scene, DataTypes::ISceneNodeSelectionList& selection, size_t lodLevel) const; void UpdateLodRules(Containers::Scene& scene) const; }; } // namespace SceneData } // namespace SceneAPI } // namespace AZ