/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include #include #include namespace AZ { namespace SceneAPI { namespace DataTypes { class IMeshAdvancedRule; } namespace Behaviors { class MeshAdvancedRule : public SceneCore::BehaviorComponent , public Events::ManifestMetaInfoBus::Handler , public Events::AssetImportRequestBus::Handler { public: AZ_COMPONENT(MeshAdvancedRule, "{4217B46E-87A6-438E-8ACE-0397828AE889}", SceneCore::BehaviorComponent); ~MeshAdvancedRule() override = default; void Activate() override; void Deactivate() override; static void Reflect(ReflectContext* context); void InitializeObject(const Containers::Scene& scene, DataTypes::IManifestObject& target) override; Events::ProcessingResult UpdateManifest(Containers::Scene& scene, ManifestAction action, RequestingApplication requester) override; void GetPolicyName(AZStd::string& result) const override { result = "MeshAdvancedRule"; } private: void UpdateMeshAdvancedRules(Containers::Scene& scene) const; void UpdateMeshAdvancedRule(Containers::Scene& scene, DataTypes::IMeshAdvancedRule* rule) const; AZStd::string GetFirstVertexColorStream(const Containers::Scene& scene) const; }; } // namespace Behaviors } // namespace SceneAPI } // namespace AZ