#pragma once /* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include #include #include namespace AZ { namespace SceneAPI { namespace SceneData { class SkinRuleBehavior : public SceneCore::BehaviorComponent , public Events::ManifestMetaInfoBus::Handler { public: AZ_COMPONENT(SkinRuleBehavior, "{B212A863-32DD-4F92-948C-FC0ADAEEAB4A}", SceneCore::BehaviorComponent); ~SkinRuleBehavior() override = default; // From BehaviorComponent void Activate() override; void Deactivate() override; static void Reflect(AZ::ReflectContext* context); void InitializeObject(const Containers::Scene& scene, DataTypes::IManifestObject& target) override; }; } } }