#pragma once /* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include #include #include #include #include namespace AZ { namespace SceneData { namespace GraphData { class SCENE_DATA_CLASS AnimationData : public SceneAPI::DataTypes::IAnimationData { public: AZ_RTTI(AnimationData, "{D350732E-4727-41C8-95E0-FBAF5F2AC074}", SceneAPI::DataTypes::IAnimationData); static void Reflect(ReflectContext* context); SCENE_DATA_API AnimationData(); SCENE_DATA_API ~AnimationData() override = default; SCENE_DATA_API virtual void AddKeyFrame(const SceneAPI::DataTypes::MatrixType& keyFrameTransform); SCENE_DATA_API virtual void ReserveKeyFrames(size_t count); SCENE_DATA_API virtual void SetTimeStepBetweenFrames(double timeStep); SCENE_DATA_API size_t GetKeyFrameCount() const override; SCENE_DATA_API const SceneAPI::DataTypes::MatrixType& GetKeyFrame(size_t index) const override; SCENE_DATA_API double GetTimeStepBetweenFrames() const override; SCENE_DATA_API void GetDebugOutput(SceneAPI::Utilities::DebugOutput& output) const override; protected: AZStd::vector m_keyFrames; double m_timeStepBetweenFrames; }; class BlendShapeAnimationData : public SceneAPI::DataTypes::IBlendShapeAnimationData { public: AZ_RTTI(BlendShapeAnimationData, "{02766CCF-BDA7-46B6-9BB1-58A90C1AD6AA}", SceneAPI::DataTypes::IBlendShapeAnimationData); static void Reflect(ReflectContext* context); SCENE_DATA_API BlendShapeAnimationData(); SCENE_DATA_API ~BlendShapeAnimationData() override = default; SCENE_DATA_API void CloneAttributesFrom(const IGraphObject* sourceObject) override; SCENE_DATA_API virtual void SetBlendShapeName(const char* name); SCENE_DATA_API virtual void AddKeyFrame(double keyFrameValue); SCENE_DATA_API virtual void ReserveKeyFrames(size_t count); SCENE_DATA_API virtual void SetTimeStepBetweenFrames(double timeStep); SCENE_DATA_API const char* GetBlendShapeName() const override; SCENE_DATA_API size_t GetKeyFrameCount() const override; SCENE_DATA_API double GetKeyFrame(size_t index) const override; SCENE_DATA_API double GetTimeStepBetweenFrames() const override; SCENE_DATA_API void GetDebugOutput(SceneAPI::Utilities::DebugOutput& output) const override; protected: AZStd::string m_blendShapeName; AZStd::vector m_keyFrames; double m_timeStepBetweenFrames; }; } } }