/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include namespace AZ { class ReflectContext; namespace SceneData { namespace GraphData { class SCENE_DATA_CLASS TransformData : public AZ::SceneAPI::DataTypes::ITransform { public: AZ_RTTI(TransformData, "{EA86343D-8DB4-4907-8CA8-E6BAB8961914}", AZ::SceneAPI::DataTypes::ITransform); SCENE_DATA_API TransformData() = default; SCENE_DATA_API explicit TransformData(const SceneAPI::DataTypes::MatrixType& transform); SCENE_DATA_API virtual void SetMatrix(const SceneAPI::DataTypes::MatrixType& transform); SCENE_DATA_API SceneAPI::DataTypes::MatrixType& GetMatrix() override; SCENE_DATA_API const SceneAPI::DataTypes::MatrixType& GetMatrix() const override; static void Reflect(ReflectContext* context); protected: SceneAPI::DataTypes::MatrixType m_transform; }; } // namespace GraphData } // namespace SceneData } // namespace AZ