/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include #include namespace AZ { class ReflectContext; namespace SceneAPI { namespace SceneData { class AnimationGroup : public DataTypes::IAnimationGroup { public: AZ_RTTI(AnimationGroup, "{982E0030-8131-43E9-BA8C-23775A3B7219}", DataTypes::IAnimationGroup); AZ_CLASS_ALLOCATOR_DECL AnimationGroup(); ~AnimationGroup() override = default; const AZStd::string& GetName() const override; void SetName(const AZStd::string& name); void SetName(AZStd::string&& name); const Uuid& GetId() const override; void OverrideId(const Uuid& id); Containers::RuleContainer& GetRuleContainer() override; const Containers::RuleContainer& GetRuleContainerConst() const override; const AZStd::string& GetSelectedRootBone() const override; uint32_t GetStartFrame() const override; uint32_t GetEndFrame() const override; const float GetDefaultCompressionStrength() const override; const DataTypes::IAnimationGroup::PerBoneCompressionList& GetPerBoneCompression() const override; void SetSelectedRootBone(const AZStd::string& selectedRootBone) override; void SetStartFrame(uint32_t frame) override; void SetEndFrame(uint32_t frame) override; static void Reflect(ReflectContext* context); static bool VersionConverter(SerializeContext& context, SerializeContext::DataElementNode& classElement); protected: DataTypes::IAnimationGroup::PerBoneCompressionList m_perBoneCompression; Containers::RuleContainer m_rules; AZStd::string m_selectedRootBone; AZStd::string m_name; Uuid m_id; uint32_t m_startFrame; uint32_t m_endFrame; float m_defaultCompressionStrength; }; } } }