# # Copyright (c) Contributors to the Open 3D Engine Project. # For complete copyright and license terms please see the LICENSE at the root of this distribution. # # SPDX-License-Identifier: Apache-2.0 OR MIT # # set(FILES SceneDataConfiguration.h DllMain.cpp ManifestMetaInfoHandler.h ManifestMetaInfoHandler.cpp ReflectionRegistrar.h ReflectionRegistrar.cpp Behaviors/BehaviorsImportGroup.cpp Behaviors/BehaviorsMeshGroup.cpp Behaviors/BehaviorsSkeletonGroup.cpp Behaviors/BehaviorsSkinGroup.cpp Behaviors/Registry.h Behaviors/Registry.cpp Behaviors/ImportGroup.h Behaviors/MeshGroup.h Behaviors/SkeletonGroup.h Behaviors/SkinGroup.h Behaviors/AnimationGroup.h Behaviors/BehaviorsAnimationGroup.cpp Behaviors/MeshAdvancedRule.h Behaviors/MeshAdvancedRule.cpp Behaviors/MaterialRuleBehavior.h Behaviors/MaterialRuleBehavior.cpp Behaviors/LodRuleBehavior.h Behaviors/LodRuleBehavior.cpp Behaviors/BlendShapeRuleBehavior.h Behaviors/BlendShapeRuleBehavior.cpp Behaviors/SkinRuleBehavior.h Behaviors/SkinRuleBehavior.cpp Behaviors/ScriptProcessorRuleBehavior.h Behaviors/ScriptProcessorRuleBehavior.cpp Groups/ImportGroup.h Groups/ImportGroup.cpp Groups/MeshGroup.h Groups/MeshGroup.cpp Groups/SkeletonGroup.h Groups/SkeletonGroup.cpp Groups/SkinGroup.h Groups/SkinGroup.cpp Groups/AnimationGroup.h Groups/AnimationGroup.cpp ManifestBase/SceneNodeSelectionList.h ManifestBase/SceneNodeSelectionList.cpp Rules/BlendShapeRule.h Rules/BlendShapeRule.cpp Rules/CommentRule.h Rules/CommentRule.cpp Rules/LodRule.h Rules/LodRule.cpp Rules/CoordinateSystemRule.h Rules/CoordinateSystemRule.cpp Rules/StaticMeshAdvancedRule.h Rules/StaticMeshAdvancedRule.cpp Rules/MaterialRule.h Rules/MaterialRule.cpp Rules/ScriptProcessorRule.h Rules/ScriptProcessorRule.cpp Rules/SkeletonProxyRule.h Rules/SkeletonProxyRule.cpp Rules/SkinMeshAdvancedRule.h Rules/SkinMeshAdvancedRule.cpp Rules/SkinRule.h Rules/SkinRule.cpp Rules/TagRule.h Rules/TagRule.cpp Rules/TangentsRule.h Rules/TangentsRule.cpp Rules/UVsRule.h Rules/UVsRule.cpp Rules/UnmodifiableRule.h Rules/UnmodifiableRule.cpp GraphData/CustomPropertyData.h GraphData/CustomPropertyData.cpp GraphData/MeshData.h GraphData/MeshData.cpp GraphData/MeshVertexColorData.h GraphData/MeshVertexColorData.cpp GraphData/MeshVertexUVData.h GraphData/MeshVertexUVData.cpp GraphData/MeshVertexTangentData.h GraphData/MeshVertexTangentData.cpp GraphData/MeshVertexBitangentData.h GraphData/MeshVertexBitangentData.cpp GraphData/MaterialData.h GraphData/MaterialData.cpp GraphData/TransformData.h GraphData/TransformData.cpp GraphData/MeshDataPrimitiveUtils.h GraphData/MeshDataPrimitiveUtils.cpp GraphData/BoneData.h GraphData/BoneData.cpp GraphData/RootBoneData.h GraphData/RootBoneData.cpp GraphData/SkinMeshData.h GraphData/SkinWeightData.h GraphData/SkinWeightData.cpp GraphData/AnimationData.h GraphData/AnimationData.cpp GraphData/BlendShapeData.h GraphData/BlendShapeData.cpp )