#pragma once /* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #if !defined(Q_MOC_RUN) #include #include #include #include #include #endif namespace AZ { namespace SceneAPI { namespace SceneUI { class ManifestNameWidget : public QLineEdit { Q_OBJECT public: AZ_CLASS_ALLOCATOR_DECL explicit ManifestNameWidget(QWidget* parent); void SetName(const char* name); void SetName(const AZStd::string& name); const AZStd::string& GetName() const; void SetFilterType(const Uuid& type); signals: void valueChanged(const AZStd::string& newValue); protected: void OnTextChanged(const QString& textValue); void UpdateStatus(const AZStd::string& newName, bool checkAvailability); bool IsAvailableName(AZStd::string& error, const AZStd::string& name) const; QString m_originalToolTip; Uuid m_filterType; AZStd::string m_name; bool m_inFailureState; }; } // SceneUI } // SceneAPI } // AZ