/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #if !defined(Q_MOC_RUN) #include #include #include #include #endif class QWidget; namespace AZ { namespace SceneAPI { namespace SceneUI { class TranformRowHandler : public QObject , public AzToolsFramework::PropertyHandler { Q_OBJECT public: AZ_CLASS_ALLOCATOR_DECL QWidget* CreateGUI(QWidget* parent) override; u32 GetHandlerName() const override; bool AutoDelete() const override; bool IsDefaultHandler() const override; void ConsumeAttribute(TransformRowWidget* widget, u32 attrib, AzToolsFramework::PropertyAttributeReader* attrValue, const char* debugName) override; void WriteGUIValuesIntoProperty(size_t index, TransformRowWidget* GUI, property_t& instance, AzToolsFramework::InstanceDataNode* node) override; bool ReadValuesIntoGUI(size_t index, TransformRowWidget* GUI, const property_t& instance, AzToolsFramework::InstanceDataNode* node) override; static void Register(); static void Unregister(); protected: virtual void ConsumeFilterTypeAttribute(TransformRowWidget* widget, AzToolsFramework::PropertyAttributeReader* attrValue); private: static TranformRowHandler* s_instance; }; } // namespace SceneUI } // namespace SceneAPI } // namespace AZ