/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include namespace AssetValidation { class AssetValidation { public: AssetValidation() = default; ~AssetValidation() = default; private: // Register TestChangeAssets as a console command. void TestChangeAssets(const AZ::ConsoleCommandContainer& someStrings); AZ_CONSOLEFUNC(AssetValidation, TestChangeAssets, AZ::ConsoleFunctorFlags::Null, "Perform series of randomized asset change updates to stress asset reload systems"); }; }