# # Copyright (c) Contributors to the Open 3D Engine Project. # For complete copyright and license terms please see the LICENSE at the root of this distribution. # # SPDX-License-Identifier: Apache-2.0 OR MIT # # ly_add_target( NAME ${gem_name}.Static STATIC NAMESPACE Gem FILES_CMAKE cameraframework_files.cmake INCLUDE_DIRECTORIES PRIVATE Source PUBLIC Include BUILD_DEPENDENCIES PUBLIC Legacy::CryCommon ) ly_add_target( NAME ${gem_name} ${PAL_TRAIT_MONOLITHIC_DRIVEN_MODULE_TYPE} NAMESPACE Gem FILES_CMAKE cameraframework_shared_files.cmake INCLUDE_DIRECTORIES PRIVATE Source PUBLIC Include BUILD_DEPENDENCIES PRIVATE Gem::${gem_name}.Static ) # Inject the gem name into the Module source file ly_add_source_properties( SOURCES Source/CameraFrameworkGem.cpp PROPERTY COMPILE_DEFINITIONS VALUES O3DE_GEM_NAME=${gem_name} O3DE_GEM_VERSION=${gem_version}) # Every kind of application uses the above target module. ly_create_alias(NAME ${gem_name}.Clients NAMESPACE Gem TARGETS Gem::${gem_name}) ly_create_alias(NAME ${gem_name}.Servers NAMESPACE Gem TARGETS Gem::${gem_name}) ly_create_alias(NAME ${gem_name}.Unified NAMESPACE Gem TARGETS Gem::${gem_name}) ly_create_alias(NAME ${gem_name}.Tools NAMESPACE Gem TARGETS Gem::${gem_name}) ly_create_alias(NAME ${gem_name}.Builders NAMESPACE Gem TARGETS Gem::${gem_name})