/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include #include #include namespace O3de { void InstallCrashUploader(int& argc, char* argv[]) { O3de::CrashUploader::SetCrashUploader(std::make_shared(argc, argv)); } std::string GameCrashUploader::GetRootFolder() { std::string returnPath; ::CrashHandler::GetExecutableFolder(returnPath); return returnPath; } GameCrashUploader::GameCrashUploader(int& argCount, char** argv) : CrashUploader(argCount, argv) { } }