/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include "EditorThresholdGradientComponent.h" namespace GradientSignal { void EditorThresholdGradientComponent::Reflect(AZ::ReflectContext* context) { EditorGradientComponentBase::ReflectSubClass(context); } }