/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include namespace GradientSignal { class EditorThresholdGradientComponent : public EditorGradientComponentBase { public: using BaseClassType = EditorGradientComponentBase; AZ_EDITOR_COMPONENT(EditorThresholdGradientComponent, EditorThresholdGradientComponentTypeId, BaseClassType); static void Reflect(AZ::ReflectContext* context); static constexpr const char* const s_categoryName = "Gradient Modifiers"; static constexpr const char* const s_componentName = "Threshold Gradient Modifier"; static constexpr const char* const s_componentDescription = "Converts input gradient to be 0 if below the threshold or 1 if above the threshold"; static constexpr const char* const s_icon = "Editor/Icons/Components/GradientModifier.svg"; static constexpr const char* const s_viewportIcon = "Editor/Icons/Components/Viewport/GradientModifier.svg"; static constexpr const char* const s_helpUrl = "https://www.o3de.org/docs/user-guide/components/reference/gradient-modifiers/threshold-gradient-modifier/"; }; }