/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include namespace EMotionFX::MotionMatching { struct DefaultFeatureSchemaInitSettings { AZStd::string m_rootJointName; AZStd::string m_leftFootJointName; AZStd::string m_rightFootJointName; AZStd::string m_pelvisJointName; }; void DefaultFeatureSchema(FeatureSchema& featureSchema, DefaultFeatureSchemaInitSettings settings); } // namespace EMotionFX::MotionMatching