/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include #include namespace EMotionFX::MotionMatching { class MotionMatchingEditorModule : public MotionMatchingModuleInterface { public: AZ_RTTI(MotionMatchingEditorModule, "{cf4381d1-0207-4ef8-85f0-6c88ec28a7b6}", MotionMatchingModuleInterface); AZ_CLASS_ALLOCATOR(MotionMatchingEditorModule, AZ::SystemAllocator); MotionMatchingEditorModule() { m_descriptors.insert(m_descriptors.end(), { MotionMatchingEditorSystemComponent::CreateDescriptor(), }); } /// Add required SystemComponents to the SystemEntity. Non-SystemComponents should not be added here. AZ::ComponentTypeList GetRequiredSystemComponents() const override { return AZ::ComponentTypeList { azrtti_typeid(), }; } }; }// namespace EMotionFX::MotionMatching #if defined(O3DE_GEM_NAME) AZ_DECLARE_MODULE_CLASS(AZ_JOIN(Gem_, O3DE_GEM_NAME, _Editor), EMotionFX::MotionMatching::MotionMatchingEditorModule) #else AZ_DECLARE_MODULE_CLASS(Gem_MotionMatching_Editor, EMotionFX::MotionMatching::MotionMatchingEditorModule) #endif