/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ // include the required headers #include "MeshBuilderVertexAttributeLayers.h" #include #include #include #include namespace AZ::MeshBuilder { AZ_CLASS_ALLOCATOR_IMPL(MeshBuilderVertexAttributeLayer, AZ::SystemAllocator) AZ_CLASS_ALLOCATOR_IMPL_TEMPLATE(MeshBuilderVertexAttributeLayerFloat, AZ::SystemAllocator) AZ_CLASS_ALLOCATOR_IMPL_TEMPLATE(MeshBuilderVertexAttributeLayerUInt32, AZ::SystemAllocator) AZ_CLASS_ALLOCATOR_IMPL_TEMPLATE(MeshBuilderVertexAttributeLayerVector2, AZ::SystemAllocator) AZ_CLASS_ALLOCATOR_IMPL_TEMPLATE(MeshBuilderVertexAttributeLayerVector3, AZ::SystemAllocator) AZ_CLASS_ALLOCATOR_IMPL_TEMPLATE(MeshBuilderVertexAttributeLayerVector4, AZ::SystemAllocator) } // namespace AZ::MeshBuilder