# # Copyright (c) Contributors to the Open 3D Engine Project. # For complete copyright and license terms please see the LICENSE at the root of this distribution. # # SPDX-License-Identifier: Apache-2.0 OR MIT # # to use this script, invoke it using CMake script mode (-P option) # with the cwd being the engine root folder (the one with cmake as a subfolder) # on the command line, define LY_3RDPARTY_PATH to a valid directory # and PAL_PLATFORM_NAME to the platform you'd like to get or update python for. # defines must come before the script call. # example: # cmake -DPAL_PLATFORM_NAME:string=Windows -DLY_3RDPARTY_PATH:string=%CMD_DIR% -P get_python.cmake cmake_minimum_required(VERSION 3.22) if(LY_3RDPARTY_PATH) file(TO_CMAKE_PATH ${LY_3RDPARTY_PATH} LY_3RDPARTY_PATH) cmake_path(NORMAL_PATH LY_3RDPARTY_PATH) endif() if (LY_ROOT_FOLDER) file(TO_CMAKE_PATH ${LY_ROOT_FOLDER} LY_ROOT_FOLDER) cmake_path(NORMAL_PATH LY_ROOT_FOLDER) endif() set(PAL_HOST_PLATFORM_NAME ${PAL_PLATFORM_NAME}) string(TOLOWER ${PAL_HOST_PLATFORM_NAME} PAL_HOST_PLATFORM_NAME_LOWERCASE) string(TOLOWER ${PAL_PLATFORM_NAME} PAL_PLATFORM_NAME_LOWERCASE) include(cmake/LYPython.cmake)