/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #ifndef ASSETBUILDER_CONNECTIONMESSAGE_H #define ASSETBUILDER_CONNECTIONMESSAGE_H #include namespace AssetProcessor { struct MessageHeader { unsigned int type; unsigned int size; unsigned int serial; }; // This is the framing for all packets sent to/from the AssetProcessor struct Message { MessageHeader header; QByteArray payload; Message() = default; Message(const Message&) = default; }; } #endif // ASSETBUILDER_CONNECTIONMESSAGE_H