/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #if !defined(Q_MOC_RUN) #include "native/utilities/ApplicationManagerBase.h" #endif namespace AssetProcessor { extern const char ExcludeMetaDataFiles[]; } class BatchApplicationManager : public ApplicationManagerBase { Q_OBJECT public: BatchApplicationManager(int* argc, char*** argv, QObject* parent = nullptr); BatchApplicationManager(int* argc, char*** argv, AZ::ComponentApplicationSettings componentAppSettings); BatchApplicationManager(int* argc, char*** argv, QObject* parent, AZ::ComponentApplicationSettings componentAppSettings); virtual ~BatchApplicationManager(); void Destroy() override; bool Activate() override; //////////////////////////////////////////////////// ///MessageInfoBus::Listener interface/////////////// void OnErrorMessage(const char* error) override; /////////////////////////////////////////////////// bool InitApplicationServer() override; private: void Reflect() override; const char* GetLogBaseName() override; RegistryCheckInstructions PopupRegistryProblemsMessage(QString warningText) override; void InitSourceControl() override; void InitUuidManager() override; void MakeActivationConnections() override; bool GetShouldExitOnIdle() const override { return true; } void TryScanProductDependencies() override; void TryHandleFileRelocation() override; };