/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ // LY Base Crashpad Mac implementation #include #include #include #include namespace CrashHandler { const char* crashHandlerPath = "ToolsCrashUploader"; const char* CrashHandlerBase::GetCrashHandlerExecutableName() const { return crashHandlerPath; } void CrashHandlerBase::GetOSAnnotations(CrashHandlerAnnotations& annotations) const { annotations["os"] = "mac"; } }