/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #ifndef BREAKPOINTS_VIEW_H #define BREAKPOINTS_VIEW_H #if !defined(Q_MOC_RUN) #include #include #include #include #include #include "LUABreakpointTrackerMessages.h" #endif #pragma once class DHBreakpointsWidget : public QTableWidget, LUAEditor::LUABreakpointTrackerMessages::Bus::Handler { Q_OBJECT; public: // CLASS ALLOCATOR INTENIONALLY OMITTED so that we can be factoried by Qt code. DHBreakpointsWidget( QWidget * parent = 0 ); virtual ~DHBreakpointsWidget(); void CreateContextMenu(); QAction *actionDeleteSelected; QAction *actionDeleteAll; ////////////////////////////////////////////////////////////////////////// //Debugger Messages, from the LUAEditor::LUABreakpointTrackerMessages::Bus virtual void BreakpointsUpdate(const LUAEditor::BreakpointMap& uniqueBreakpoints); virtual void BreakpointHit(const LUAEditor::Breakpoint& breakpoint); virtual void BreakpointResume(); private: void RemoveRow( int which ); void CreateBreakpoint(const AZStd::string& debugName, int lineNumber); void RemoveBreakpoint(const AZStd::string& debugName, int lineNumber); void PullFromContext(); bool m_PauseUpdates; public slots: void OnDoubleClicked( const QModelIndex & ); void DeleteSelected(); void DeleteAll(); }; #endif