/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include namespace AZ { namespace SceneAPI { namespace SceneBuilder { class AssImpUvMapImporter : public SceneCore::LoadingComponent { public: AZ_COMPONENT(AssImpUvMapImporter, "{BF02F231-848B-4CDB-9B11-55EEE15CFAA6}", SceneCore::LoadingComponent); AssImpUvMapImporter(); ~AssImpUvMapImporter() override = default; static void Reflect(ReflectContext* context); Events::ProcessingResult ImportUvMaps(AssImpSceneNodeAppendedContext& context); protected: static const char* m_defaultNodeName; }; } // namespace SceneBuilder } // namespace SceneAPI } // namespace AZ