/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include namespace AZ { class ReflectContext; namespace SceneAPI { namespace SceneData { class SkinRule : public DataTypes::ISkinRule { public: AZ_RTTI(SkinRule, "{B26E7FC9-86A1-4711-8415-8BE4861C08BA}", ISkinRule); AZ_CLASS_ALLOCATOR_DECL SkinRule(); ~SkinRule() override = default; AZ::u32 GetMaxWeightsPerVertex() const override; float GetWeightThreshold() const override; static void Reflect(AZ::ReflectContext* context); protected: AZ::u32 m_maxWeightsPerVertex; float m_weightThreshold; }; } } }