### ### Copyright (c) Contributors to the Open 3D Engine Project. ### For complete copyright and license terms please see the LICENSE at the root of this distribution. ### ### SPDX-License-Identifier: Apache-2.0 OR MIT ### # For more details on how to configure your build environment visit # http://www.gradle.org/docs/current/userguide/build_environment.html # Android Studio project settings overrides # Enable Gradle as a daemon to improve the startup and execution time org.gradle.daemon=true # Enable parallel execution to improve execution time org.gradle.parallel=true # make sure configure-on-demand is disabled as it really only benefits when # there are a large number of sub-projects org.gradle.configureondemand=false # Customize the jvm arguments to control things like memory limits. org.gradle.jvmargs=${GRADLE_JVM_ARGS} # required to use Android X libraries android.useAndroidX=true # Show C/C++ files build progression android.native.buildOutput=verbose