/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include #include namespace AZ { namespace SceneAPI { namespace SceneBuilder { ImportContext::ImportContext(Containers::Scene& scene, Containers::SceneGraph::NodeIndex currentGraphPosition, RenamedNodesMap& nodeNameMap) : m_scene(scene) , m_currentGraphPosition(currentGraphPosition) , m_nodeNameMap(nodeNameMap) { } ImportContext::ImportContext(Containers::Scene& scene, RenamedNodesMap& nodeNameMap) : m_scene(scene) , m_nodeNameMap(nodeNameMap) { m_currentGraphPosition = Containers::SceneGraph::NodeIndex(); } NodeEncounteredContext::NodeEncounteredContext(Containers::Scene& scene, Containers::SceneGraph::NodeIndex currentGraphPosition, RenamedNodesMap& nodeNameMap) : ImportContext(scene, currentGraphPosition, nodeNameMap) { } NodeEncounteredContext::NodeEncounteredContext( Events::ImportEventContext& parent, Containers::SceneGraph::NodeIndex currentGraphPosition, RenamedNodesMap& nodeNameMap) : ImportContext(parent.GetScene(), currentGraphPosition, nodeNameMap) { } SceneDataPopulatedContextBase::SceneDataPopulatedContextBase(NodeEncounteredContext& parent, AZStd::shared_ptr graphData, const AZStd::string& dataName) : ImportContext(parent.m_scene, parent.m_currentGraphPosition, parent.m_nodeNameMap) , m_graphData(AZStd::move(graphData)) , m_dataName(dataName) { } SceneDataPopulatedContextBase::SceneDataPopulatedContextBase(Containers::Scene& scene, Containers::SceneGraph::NodeIndex currentGraphPosition, RenamedNodesMap& nodeNameMap, AZStd::shared_ptr nodeData, const AZStd::string& dataName) : ImportContext(scene, currentGraphPosition, nodeNameMap) , m_graphData(AZStd::move(nodeData)) , m_dataName(dataName) { } SceneNodeAppendedContextBase::SceneNodeAppendedContextBase(SceneDataPopulatedContextBase& parent, Containers::SceneGraph::NodeIndex newIndex) : ImportContext(parent.m_scene, newIndex, parent.m_nodeNameMap) { } SceneNodeAppendedContextBase::SceneNodeAppendedContextBase(Containers::Scene& scene, Containers::SceneGraph::NodeIndex currentGraphPosition, RenamedNodesMap& nodeNameMap) : ImportContext(scene, currentGraphPosition, nodeNameMap) { } SceneAttributeDataPopulatedContextBase::SceneAttributeDataPopulatedContextBase(SceneNodeAppendedContextBase& parent, AZStd::shared_ptr nodeData, const Containers::SceneGraph::NodeIndex attributeNodeIndex, const AZStd::string& dataName) : ImportContext(parent.m_scene, attributeNodeIndex, parent.m_nodeNameMap) , m_graphData(AZStd::move(nodeData)) , m_dataName(dataName) { } SceneAttributeNodeAppendedContextBase::SceneAttributeNodeAppendedContextBase(SceneAttributeDataPopulatedContextBase& parent, Containers::SceneGraph::NodeIndex newIndex) : ImportContext(parent.m_scene, newIndex, parent.m_nodeNameMap) { } SceneNodeAddedAttributesContextBase::SceneNodeAddedAttributesContextBase(SceneNodeAppendedContextBase& parent) : ImportContext(parent.m_scene, parent.m_currentGraphPosition, parent.m_nodeNameMap) { } SceneNodeFinalizeContextBase::SceneNodeFinalizeContextBase(SceneNodeAddedAttributesContextBase& parent) : ImportContext(parent.m_scene, parent.m_currentGraphPosition, parent.m_nodeNameMap) { } FinalizeSceneContextBase::FinalizeSceneContextBase(Containers::Scene& scene, RenamedNodesMap& nodeNameMap) : ImportContext(scene, nodeNameMap) { } } // namespace SceneAPI } // namespace SceneBuilder } // namespace AZ