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- """
- Copyright (c) Contributors to the Open 3D Engine Project.
- For complete copyright and license terms please see the LICENSE at the root of this distribution.
- SPDX-License-Identifier: Apache-2.0 OR MIT
- """
- def Blast_ActorSplitsAfterTriangleDamage():
- from BaseDamageTest import base_run as internal_run
- from BlastUtils import Constants
- def TriangleDamage(target_id, position):
- # Some points that form a triangle that contains the given position
- position0 = azlmbr.object.construct('Vector3', position.x, position.y + 1.0, position.z)
- position1 = azlmbr.object.construct('Vector3', position.x + 1.0, position.y - 1.0, position.z)
- position2 = azlmbr.object.construct('Vector3', position.x - 1.0, position.y - 1.0, position.z)
- azlmbr.destruction.BlastFamilyDamageRequestBus(azlmbr.bus.Event, "Triangle Damage", target_id,
- position0, position1, position2,
- Constants.DAMAGE_AMOUNT)
- internal_run(TriangleDamage)
- if __name__ == "__main__":
- from editor_python_test_tools.utils import Report
- Report.start_test(Blast_ActorSplitsAfterTriangleDamage)
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