Brittle.blastmaterial 1.3 KB

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  1. <ObjectStream version="3">
  2. <Class name="Blast::MaterialAsset" version="1" type="{BA261DAC-2B87-4461-833B-914FD9020BD8}">
  3. <Class name="AssetData" field="BaseClass1" version="1" type="{AF3F7D32-1536-422A-89F3-A11E1F5B5A9C}"/>
  4. <Class name="Blast::MaterialConfiguration" field="MaterialConfiguration" version="1" type="{8F643AFB-D024-433B-B9CF-6932A5786DAB}">
  5. <Class name="float" field="Health" value="10.0000000" type="{EA2C3E90-AFBE-44D4-A90D-FAAF79BAF93D}"/>
  6. <Class name="float" field="ForceDivider" value="1.0000000" type="{EA2C3E90-AFBE-44D4-A90D-FAAF79BAF93D}"/>
  7. <Class name="float" field="MinDamageThreshold" value="1.0000000" type="{EA2C3E90-AFBE-44D4-A90D-FAAF79BAF93D}"/>
  8. <Class name="float" field="MaxDamageThreshold" value="1.0000000" type="{EA2C3E90-AFBE-44D4-A90D-FAAF79BAF93D}"/>
  9. <Class name="float" field="StressLinearFactor" value="1.0000000" type="{EA2C3E90-AFBE-44D4-A90D-FAAF79BAF93D}"/>
  10. <Class name="float" field="StressAngularFactor" value="1.0000000" type="{EA2C3E90-AFBE-44D4-A90D-FAAF79BAF93D}"/>
  11. </Class>
  12. <Class name="BlastMaterialId" field="LegacyBlastMaterialId" version="1" type="{BDB30505-C93E-4A83-BDD7-41027802DE0A}">
  13. <Class name="AZ::Uuid" field="BlastMaterialId" value="{2F200947-553F-487F-B4EA-57F0EF5AE024}" type="{E152C105-A133-4D03-BBF8-3D4B2FBA3E2A}"/>
  14. </Class>
  15. </Class>
  16. </ObjectStream>