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AssetSystemComponent.cpp 30 KB

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  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. #include <AzCore/IO/FileIO.h>
  9. #include <AzFramework/Asset/AssetProcessorMessages.h>
  10. #include <AzFramework/Network/AssetProcessorConnection.h>
  11. #include <AzToolsFramework/API/ToolsApplicationAPI.h>
  12. #include <AzToolsFramework/Asset/AssetProcessorMessages.h>
  13. #include <AzToolsFramework/Asset/AssetSystemComponent.h>
  14. #include <AzToolsFramework/AssetEditor/AssetEditorBus.h>
  15. #include <AzCore/Asset/AssetSerializer.h>
  16. #include <AzCore/PlatformIncl.h>
  17. #include <AzCore/RTTI/BehaviorContext.h>
  18. namespace AzToolsFramework
  19. {
  20. namespace AssetSystem
  21. {
  22. void OnAssetSystemMessage(unsigned int /*typeId*/, const void* buffer, unsigned int bufferSize, AZ::SerializeContext* context)
  23. {
  24. SourceFileNotificationMessage message;
  25. if (!AZ::Utils::LoadObjectFromBufferInPlace(buffer, bufferSize, message, context))
  26. {
  27. AZ_TracePrintf("AssetSystem", "Problem deserializing SourceFileNotificationMessage");
  28. return;
  29. }
  30. switch (message.m_type)
  31. {
  32. case SourceFileNotificationMessage::FileChanged:
  33. AssetSystemBus::QueueBroadcast(&AssetSystemBus::Events::SourceFileChanged,
  34. message.m_relativeSourcePath, message.m_scanFolder, message.m_sourceUUID);
  35. break;
  36. case SourceFileNotificationMessage::FileRemoved:
  37. AssetSystemBus::QueueBroadcast(&AssetSystemBus::Events::SourceFileRemoved,
  38. message.m_relativeSourcePath, message.m_scanFolder, message.m_sourceUUID);
  39. break;
  40. case SourceFileNotificationMessage::FileFailed :
  41. AssetSystemBus::QueueBroadcast(&AssetSystemBus::Events::SourceFileFailed,
  42. message.m_relativeSourcePath, message.m_scanFolder, message.m_sourceUUID);
  43. break;
  44. default:
  45. AZ_TracePrintf("AssetSystem", "Unknown SourceFileNotificationMessage type");
  46. break;
  47. }
  48. }
  49. void OnAssetBrowserShowRequest(const void* buffer, unsigned int bufferSize)
  50. {
  51. AssetBrowserShowRequest message;
  52. if (!AZ::Utils::LoadObjectFromBufferInPlace(buffer, bufferSize, message))
  53. {
  54. AZ_TracePrintf("AssetSystem", "Problem deserializing AssetBrowserShowRequest");
  55. return;
  56. }
  57. QString absolutePath = QString::fromUtf8(message.m_filePath.data());
  58. AZStd::function<void()> finalizeOnMainThread = [absolutePath]()
  59. {
  60. AzToolsFramework::EditorEvents::Bus::Broadcast(&AzToolsFramework::EditorEvents::SelectAsset, absolutePath);
  61. };
  62. AZ::SystemTickBus::QueueFunction(finalizeOnMainThread);
  63. }
  64. AZ::Outcome<AssetSystem::JobInfoContainer> SendAssetJobsRequest(AssetJobsInfoRequest request, AssetJobsInfoResponse &response)
  65. {
  66. if (!SendRequest(request, response))
  67. {
  68. bool hasAssetId = request.m_assetId.IsValid();
  69. bool hasSearchTerm = !request.m_searchTerm.empty();
  70. if(hasAssetId)
  71. {
  72. AZ_Error("Editor", false, "GetAssetJobsInfo request failed for AssetId: %s", request.m_assetId.ToString<AZStd::string>().c_str());
  73. }
  74. else if(hasSearchTerm)
  75. {
  76. AZ_Error("Editor", false, "GetAssetJobsInfo request failed for search term: %s", request.m_searchTerm.c_str());
  77. }
  78. else
  79. {
  80. AZ_Error("Editor", false, "GetAssetJobsInfo request failed, no AssetId or search term was provided");
  81. }
  82. return AZ::Failure();
  83. }
  84. if (response.m_isSuccess)
  85. {
  86. return AZ::Success(response.m_jobList);
  87. }
  88. return AZ::Failure();
  89. }
  90. void AssetSystemComponent::Activate()
  91. {
  92. AZ::SerializeContext* context = nullptr;
  93. AZ::ComponentApplicationBus::BroadcastResult(context, &AZ::ComponentApplicationRequests::GetSerializeContext);
  94. AzFramework::SocketConnection* socketConn = AzFramework::SocketConnection::GetInstance();
  95. AZ_Assert(socketConn, "AzToolsFramework::AssetSystem::AssetSystemComponent requires a valid socket conection!");
  96. if (socketConn)
  97. {
  98. m_cbHandle = socketConn->AddMessageHandler(AZ_CRC_CE("AssetProcessorManager::SourceFileNotification"),
  99. [context](unsigned int typeId, unsigned int /*serial*/, const void* data, unsigned int dataLength)
  100. {
  101. OnAssetSystemMessage(typeId, data, dataLength, context);
  102. });
  103. m_showAssetBrowserCBHandle = socketConn->AddMessageHandler(AssetSystem::AssetBrowserShowRequest::MessageType,
  104. [](unsigned int /*typeId*/, unsigned int /*serial*/, const void* data, unsigned int dataLength)
  105. {
  106. OnAssetBrowserShowRequest(data, dataLength);
  107. });
  108. m_wantShowAssetBrowserCBHandle = socketConn->AddMessageHandler(AssetSystem::WantAssetBrowserShowRequest::MessageType,
  109. [](unsigned int /*typeId*/, unsigned int serial, const void* data, unsigned int dataLength)
  110. {
  111. Q_UNUSED(data);
  112. Q_UNUSED(dataLength);
  113. AssetSystem::WantAssetBrowserShowResponse message;
  114. #ifdef AZ_PLATFORM_WINDOWS
  115. message.m_processId = GetCurrentProcessId();
  116. #endif // #ifdef AZ_PLATFORM_WINDOWS
  117. SendResponse(message, serial);
  118. });
  119. }
  120. AssetSystemBus::AllowFunctionQueuing(true);
  121. AssetSystemRequestBus::Handler::BusConnect();
  122. AssetSystemJobRequestBus::Handler::BusConnect();
  123. AzToolsFramework::ToolsAssetSystemBus::Handler::BusConnect();
  124. AZ::SystemTickBus::Handler::BusConnect();
  125. }
  126. void AssetSystemComponent::Deactivate()
  127. {
  128. AZ::SystemTickBus::Handler::BusDisconnect();
  129. AzToolsFramework::ToolsAssetSystemBus::Handler::BusDisconnect();
  130. AssetSystemJobRequestBus::Handler::BusDisconnect();
  131. AssetSystemRequestBus::Handler::BusDisconnect();
  132. AzFramework::SocketConnection* socketConn = AzFramework::SocketConnection::GetInstance();
  133. AZ_Assert(socketConn, "AzToolsFramework::AssetSystem::AssetSystemComponent requires a valid socket conection!");
  134. if (socketConn)
  135. {
  136. socketConn->RemoveMessageHandler(AssetSystem::WantAssetBrowserShowRequest::MessageType, m_wantShowAssetBrowserCBHandle);
  137. socketConn->RemoveMessageHandler(AssetSystem::AssetBrowserShowRequest::MessageType, m_showAssetBrowserCBHandle);
  138. socketConn->RemoveMessageHandler(AZ_CRC_CE("AssetProcessorManager::SourceFileNotification"), m_cbHandle);
  139. }
  140. AssetSystemBus::AllowFunctionQueuing(false);
  141. AssetSystemBus::ClearQueuedEvents();
  142. }
  143. void AssetSystemComponent::Reflect(AZ::ReflectContext* context)
  144. {
  145. //source file
  146. SourceFileNotificationMessage::Reflect(context);
  147. // Requests
  148. AssetFingerprintClearRequest::Reflect(context);
  149. AssetJobsInfoRequest::Reflect(context);
  150. AssetJobLogRequest::Reflect(context);
  151. GetAbsoluteAssetDatabaseLocationRequest::Reflect(context);
  152. GetScanFoldersRequest::Reflect(context);
  153. GetAssetSafeFoldersRequest::Reflect(context);
  154. AssetProcessorPlatformStatusRequest::Reflect(context);
  155. AssetProcessorPendingPlatformAssetsRequest::Reflect(context);
  156. WantAssetBrowserShowRequest::Reflect(context);
  157. AssetBrowserShowRequest::Reflect(context);
  158. SourceAssetProductsInfoRequest::Reflect(context);
  159. // Responses
  160. AssetFingerprintClearResponse::Reflect(context);
  161. AssetJobsInfoResponse::Reflect(context);
  162. AssetJobLogResponse::Reflect(context);
  163. GetAbsoluteAssetDatabaseLocationResponse::Reflect(context);
  164. GetScanFoldersResponse::Reflect(context);
  165. GetAssetSafeFoldersResponse::Reflect(context);
  166. AssetProcessorPlatformStatusResponse::Reflect(context);
  167. AssetProcessorPendingPlatformAssetsResponse::Reflect(context);
  168. WantAssetBrowserShowResponse::Reflect(context);
  169. SourceAssetProductsInfoResponse::Reflect(context);
  170. //JobInfo
  171. AzToolsFramework::AssetSystem::JobInfo::Reflect(context);
  172. //AssetSystemComponent
  173. if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
  174. {
  175. serializeContext->Class<AssetSystemComponent, AZ::Component>()
  176. ;
  177. }
  178. if (auto behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
  179. {
  180. behaviorContext->EBus<AssetEditor::AssetEditorRequestsBus>("AssetEditorRequestsBus")
  181. ->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Automation)
  182. ->Attribute(AZ::Script::Attributes::Category, "Editor")
  183. ->Attribute(AZ::Script::Attributes::Module, "editor")
  184. ->Attribute(AZ::Script::Attributes::ExcludeFrom, AZ::Script::Attributes::ExcludeFlags::All)
  185. ->Event("CreateNewAsset", &AssetEditor::AssetEditorRequests::CreateNewAsset)
  186. ->Event("OpenAssetEditorById", &AssetEditor::AssetEditorRequests::OpenAssetEditorById)
  187. ;
  188. behaviorContext->EBus<AssetEditor::AssetEditorWidgetRequestsBus>("AssetEditorWidgetRequestsBus")
  189. ->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Automation)
  190. ->Attribute(AZ::Script::Attributes::Category, "Editor")
  191. ->Attribute(AZ::Script::Attributes::Module, "editor")
  192. ->Attribute(AZ::Script::Attributes::ExcludeFrom, AZ::Script::Attributes::ExcludeFlags::All)
  193. ->Event("CreateAsset", &AssetEditor::AssetEditorWidgetRequests::CreateAsset)
  194. ->Event("SaveAssetAs", &AssetEditor::AssetEditorWidgetRequests::SaveAssetAs)
  195. ->Event("OpenAssetById", &AssetEditor::AssetEditorWidgetRequests::OpenAssetById)
  196. ;
  197. }
  198. }
  199. void AssetSystemComponent::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
  200. {
  201. provided.push_back(AZ_CRC_CE("AssetProcessorToolsConnection"));
  202. }
  203. void AssetSystemComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
  204. {
  205. incompatible.push_back(AZ_CRC_CE("AssetProcessorToolsConnection"));
  206. }
  207. void AssetSystemComponent::GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required)
  208. {
  209. required.push_back(AZ_CRC_CE("AssetProcessorConnection"));
  210. }
  211. bool AssetSystemComponent::GetRelativeProductPathFromFullSourceOrProductPath(const AZStd::string& fullPath, AZStd::string& outputPath)
  212. {
  213. AzFramework::SocketConnection* engineConnection = AzFramework::SocketConnection::GetInstance();
  214. if (!engineConnection || !engineConnection->IsConnected())
  215. {
  216. outputPath = fullPath;
  217. return false;
  218. }
  219. AzFramework::AssetSystem::GetRelativeProductPathFromFullSourceOrProductPathRequest request(fullPath);
  220. AzFramework::AssetSystem::GetRelativeProductPathFromFullSourceOrProductPathResponse response;
  221. if (!SendRequest(request, response))
  222. {
  223. AZ_Error("Editor", false, "Failed to send GetAssetId request for %s", fullPath.c_str());
  224. outputPath = fullPath;
  225. return false;
  226. }
  227. outputPath = response.m_relativeProductPath;
  228. return response.m_resolved;
  229. }
  230. bool AssetSystemComponent::GenerateRelativeSourcePath(
  231. const AZStd::string& sourcePath, AZStd::string& relativePath, AZStd::string& rootFilePath)
  232. {
  233. AzFramework::SocketConnection* engineConnection = AzFramework::SocketConnection::GetInstance();
  234. if (!engineConnection || !engineConnection->IsConnected())
  235. {
  236. relativePath = sourcePath;
  237. return false;
  238. }
  239. AzFramework::AssetSystem::GenerateRelativeSourcePathRequest request(sourcePath);
  240. AzFramework::AssetSystem::GenerateRelativeSourcePathResponse response;
  241. if (!SendRequest(request, response))
  242. {
  243. AZ_Error("Editor", false, "Failed to send GenerateRelativeSourcePath request for %s", sourcePath.c_str());
  244. relativePath = sourcePath;
  245. return false;
  246. }
  247. relativePath = response.m_relativeSourcePath;
  248. rootFilePath = response.m_rootFolder;
  249. return response.m_resolved;
  250. }
  251. bool AssetSystemComponent::GetFullSourcePathFromRelativeProductPath(const AZStd::string& relPath, AZStd::string& fullPath)
  252. {
  253. auto foundIt = m_assetSourceRelativePathToFullPathCache.find(relPath);
  254. if (foundIt != m_assetSourceRelativePathToFullPathCache.end())
  255. {
  256. fullPath = foundIt->second;
  257. return true;
  258. }
  259. AzFramework::SocketConnection* engineConnection = AzFramework::SocketConnection::GetInstance();
  260. if (!engineConnection || !engineConnection->IsConnected())
  261. {
  262. fullPath = "";
  263. return false;
  264. }
  265. AzFramework::AssetSystem::GetFullSourcePathFromRelativeProductPathRequest request(relPath);
  266. AzFramework::AssetSystem::GetFullSourcePathFromRelativeProductPathResponse response;
  267. if (!SendRequest(request, response))
  268. {
  269. AZ_Error("Editor", false, "Failed to send GetAssetPath request for %s", relPath.c_str());
  270. fullPath = "";
  271. return false;
  272. }
  273. if (response.m_resolved)
  274. {
  275. fullPath = response.m_fullSourcePath;
  276. m_assetSourceRelativePathToFullPathCache[relPath] = fullPath;
  277. return true;
  278. }
  279. else
  280. {
  281. fullPath = "";
  282. return false;
  283. }
  284. }
  285. bool AssetSystemComponent::GetAbsoluteAssetDatabaseLocation(AZStd::string& result)
  286. {
  287. result = "";
  288. AzFramework::SocketConnection* engineConnection = AzFramework::SocketConnection::GetInstance();
  289. if (!engineConnection || !engineConnection->IsConnected())
  290. {
  291. return false;
  292. }
  293. AzToolsFramework::AssetSystem::GetAbsoluteAssetDatabaseLocationRequest request;
  294. AzToolsFramework::AssetSystem::GetAbsoluteAssetDatabaseLocationResponse response;
  295. if (!SendRequest(request, response))
  296. {
  297. AZ_Error("Editor", false, "Failed to send GetAbsoluteAssetDatabaseLocation request");
  298. return false;
  299. }
  300. if (response.m_isSuccess)
  301. {
  302. result = response.m_absoluteAssetDatabaseLocation;
  303. return true;
  304. }
  305. else
  306. {
  307. return false;
  308. }
  309. }
  310. void AssetSystemComponent::OnSystemTick()
  311. {
  312. AssetSystemBus::ExecuteQueuedEvents();
  313. }
  314. bool AssetSystemComponent::GetAssetInfoById(const AZ::Data::AssetId& assetId, const AZ::Data::AssetType& assetType, const AZStd::string& /*platformName*/, AZ::Data::AssetInfo& assetInfo, AZStd::string& rootFilePath)
  315. {
  316. AzFramework::SocketConnection* engineConnection = AzFramework::SocketConnection::GetInstance();
  317. assetInfo.m_assetId.SetInvalid();
  318. assetInfo.m_assetType = AZ::Data::s_invalidAssetType;
  319. if (!engineConnection || !engineConnection->IsConnected())
  320. {
  321. return false;
  322. }
  323. AzFramework::AssetSystem::SourceAssetInfoRequest request(assetId, assetType);
  324. AzFramework::AssetSystem::SourceAssetInfoResponse response;
  325. if (!SendRequest(request, response))
  326. {
  327. AZ_Error("Editor", false, "Failed to send GetAssetInfoById request for %s", assetId.ToString<AZStd::string>().c_str());
  328. return false;
  329. }
  330. if (response.m_found)
  331. {
  332. assetInfo = response.m_assetInfo;
  333. rootFilePath = response.m_rootFolder;
  334. return true;
  335. }
  336. return false;
  337. }
  338. bool AssetSystemComponent::GetSourceInfoBySourcePath(const char* sourcePath, AZ::Data::AssetInfo& assetInfo, AZStd::string& watchFolder)
  339. {
  340. AzFramework::SocketConnection* engineConnection = AzFramework::SocketConnection::GetInstance();
  341. assetInfo.m_assetId.SetInvalid();
  342. assetInfo.m_assetType = AZ::Data::s_invalidAssetType;
  343. if (!engineConnection || !engineConnection->IsConnected())
  344. {
  345. return false;
  346. }
  347. AzFramework::AssetSystem::SourceAssetInfoRequest request(sourcePath);
  348. AzFramework::AssetSystem::SourceAssetInfoResponse response;
  349. if (!SendRequest(request, response))
  350. {
  351. AZ_Error("Editor", false, "Failed to send GetSourceInfoBySourcePath request for %s", sourcePath);
  352. return false;
  353. }
  354. if (response.m_found)
  355. {
  356. assetInfo = response.m_assetInfo;
  357. watchFolder = response.m_rootFolder;
  358. }
  359. return response.m_found;
  360. }
  361. bool AssetSystemComponent::GetSourceInfoBySourceUUID(const AZ::Uuid& sourceUuid, AZ::Data::AssetInfo& assetInfo, AZStd::string& watchFolder)
  362. {
  363. AzFramework::SocketConnection* engineConnection = AzFramework::SocketConnection::GetInstance();
  364. assetInfo.m_assetId.SetInvalid();
  365. assetInfo.m_assetType = AZ::Data::s_invalidAssetType;
  366. if (!engineConnection || !engineConnection->IsConnected())
  367. {
  368. return false;
  369. }
  370. AzFramework::AssetSystem::SourceAssetInfoRequest request(sourceUuid, AZ::Uuid::CreateNull());
  371. AzFramework::AssetSystem::SourceAssetInfoResponse response;
  372. if (!SendRequest(request, response))
  373. {
  374. AZ_Error("Editor", false, "Failed to send GetSourceInfoBySourceUUID request for uuid: %s", sourceUuid.ToString<AZ::OSString>().c_str());
  375. return false;
  376. }
  377. if (response.m_found)
  378. {
  379. assetInfo = response.m_assetInfo;
  380. watchFolder = response.m_rootFolder;
  381. }
  382. return response.m_found;
  383. }
  384. bool AssetSystemComponent::GetAssetsProducedBySourceUUID(const AZ::Uuid& sourceUuid, AZStd::vector<AZ::Data::AssetInfo>& productsAssetInfo)
  385. {
  386. AzFramework::SocketConnection* engineConnection = AzFramework::SocketConnection::GetInstance();
  387. if (!engineConnection || !engineConnection->IsConnected())
  388. {
  389. return false;
  390. }
  391. SourceAssetProductsInfoRequest request(sourceUuid);
  392. SourceAssetProductsInfoResponse response;
  393. if (!SendRequest(request, response))
  394. {
  395. AZ_Error("Editor", false, "Failed to send GetAssetsProducedBySourceUUID request for uuid: %s", sourceUuid.ToString<AZ::OSString>().c_str());
  396. return false;
  397. }
  398. if (response.m_found)
  399. {
  400. productsAssetInfo = response.m_productsAssetInfo;
  401. }
  402. return response.m_found;
  403. }
  404. bool AssetSystemComponent::GetScanFolders(AZStd::vector<AZStd::string>& scanFolders)
  405. {
  406. AzFramework::SocketConnection* engineConnection = AzFramework::SocketConnection::GetInstance();
  407. if (!engineConnection || !engineConnection->IsConnected())
  408. {
  409. return false;
  410. }
  411. GetScanFoldersRequest request;
  412. GetScanFoldersResponse response;
  413. if (!SendRequest(request, response))
  414. {
  415. AZ_Error("Editor", false, "Failed to send GetScanFolders request");
  416. return false;
  417. }
  418. scanFolders.insert(scanFolders.end(), response.m_scanFolders.begin(), response.m_scanFolders.end());
  419. return !response.m_scanFolders.empty();
  420. }
  421. bool AssetSystemComponent::GetAssetSafeFolders(AZStd::vector<AZStd::string>& assetSafeFolders)
  422. {
  423. AzFramework::SocketConnection* engineConnection = AzFramework::SocketConnection::GetInstance();
  424. if (!engineConnection || !engineConnection->IsConnected())
  425. {
  426. return false;
  427. }
  428. GetAssetSafeFoldersRequest request;
  429. GetAssetSafeFoldersResponse response;
  430. if (!SendRequest(request, response))
  431. {
  432. AZ_Error("Editor", false, "Failed to send GetScanFolders request");
  433. return false;
  434. }
  435. assetSafeFolders.insert(assetSafeFolders.end(), response.m_assetSafeFolders.begin(), response.m_assetSafeFolders.end());
  436. return !response.m_assetSafeFolders.empty();
  437. }
  438. bool AssetSystemComponent::IsAssetPlatformEnabled(const char* platform)
  439. {
  440. AssetProcessorPlatformStatusRequest request;
  441. request.m_platform = platform;
  442. AssetProcessorPlatformStatusResponse response;
  443. if (!SendRequest(request, response))
  444. {
  445. return false;
  446. }
  447. return response.m_isPlatformEnabled;
  448. }
  449. int AssetSystemComponent::GetPendingAssetsForPlatform(const char* platform)
  450. {
  451. AssetProcessorPendingPlatformAssetsRequest request;
  452. request.m_platform = platform;
  453. AssetProcessorPendingPlatformAssetsResponse response;
  454. if (!SendRequest(request, response))
  455. {
  456. return -1;
  457. }
  458. return response.m_numberOfPendingJobs;
  459. }
  460. bool AssetSystemComponent::ClearFingerprintForAsset(const AZStd::string& sourcePath)
  461. {
  462. AzFramework::SocketConnection* engineConnection = AzFramework::SocketConnection::GetInstance();
  463. if (!engineConnection || !engineConnection->IsConnected())
  464. {
  465. return false;
  466. }
  467. AssetFingerprintClearRequest request(sourcePath);
  468. AssetFingerprintClearResponse response;
  469. if (!SendRequest(request, response))
  470. {
  471. AZ_Error(
  472. "Editor",
  473. false, "ClearFingerprintForAsset request failed for source asset: %.*s", AZ_STRING_ARG(sourcePath));
  474. return false;
  475. }
  476. return response.m_isSuccess;
  477. }
  478. AZ::Outcome<AssetSystem::JobInfoContainer> AssetSystemComponent::GetAssetJobsInfo(const AZStd::string& path, const bool escalateJobs)
  479. {
  480. AzFramework::SocketConnection* engineConnection = AzFramework::SocketConnection::GetInstance();
  481. if (!engineConnection || !engineConnection->IsConnected())
  482. {
  483. return AZ::Failure();
  484. }
  485. AssetJobsInfoRequest request(path);
  486. request.m_escalateJobs = escalateJobs;
  487. AssetJobsInfoResponse response;
  488. return SendAssetJobsRequest(request, response);
  489. }
  490. AZ::Outcome<AssetSystem::JobInfoContainer> AssetSystemComponent::GetAssetJobsInfoByAssetID(const AZ::Data::AssetId& assetId, const bool escalateJobs, bool requireFencing = true)
  491. {
  492. AzFramework::SocketConnection* engineConnection = AzFramework::SocketConnection::GetInstance();
  493. if (!engineConnection || !engineConnection->IsConnected())
  494. {
  495. return AZ::Failure();
  496. }
  497. AssetJobsInfoRequest request(assetId, escalateJobs, requireFencing);
  498. AssetJobsInfoResponse response;
  499. return SendAssetJobsRequest(request, response);
  500. }
  501. AZ::Outcome<JobStatus> AssetSystemComponent::GetAssetJobsStatusByJobKey(const AZStd::string& jobKey, const bool escalateJobs)
  502. {
  503. // Strategy
  504. // First find all jobInfos for the inputted jobkey.
  505. // if there is no jobKey than return missing.
  506. // Otherwise if even one job failed than return failed.
  507. // If none of the job failed than check to see whether any job status are queued or inprogress, if yes than return the appropriate status.
  508. // Otherwise return completed status
  509. AZ::Outcome<AzToolsFramework::AssetSystem::JobInfoContainer> result = AZ::Failure();
  510. result = GetAssetJobsInfoByJobKey(jobKey, escalateJobs);
  511. if (!result.IsSuccess())
  512. {
  513. return AZ::Failure();
  514. }
  515. AzToolsFramework::AssetSystem::JobInfoContainer& jobInfos = result.GetValue();
  516. if (!jobInfos.size())
  517. {
  518. return AZ::Success(JobStatus::Missing);
  519. }
  520. bool isAnyJobInProgress = false;
  521. for (const AzToolsFramework::AssetSystem::JobInfo& jobInfo : jobInfos)
  522. {
  523. if (jobInfo.m_status == JobStatus::Failed)
  524. {
  525. return AZ::Success(JobStatus::Failed);
  526. }
  527. else if (jobInfo.m_status == JobStatus::Queued)
  528. {
  529. return AZ::Success(JobStatus::Queued);
  530. }
  531. else if (jobInfo.m_status == JobStatus::InProgress)
  532. {
  533. isAnyJobInProgress = true;
  534. }
  535. }
  536. if (isAnyJobInProgress)
  537. {
  538. return AZ::Success(JobStatus::InProgress);
  539. }
  540. return AZ::Success(JobStatus::Completed);
  541. }
  542. AZ::Outcome<AssetSystem::JobInfoContainer> AssetSystemComponent::GetAssetJobsInfoByJobKey(const AZStd::string& jobKey, const bool escalateJobs)
  543. {
  544. AzFramework::SocketConnection* engineConnection = AzFramework::SocketConnection::GetInstance();
  545. if (!engineConnection || !engineConnection->IsConnected())
  546. {
  547. return AZ::Failure();
  548. }
  549. AssetJobsInfoRequest request(jobKey);
  550. request.m_isSearchTermJobKey = true;
  551. request.m_escalateJobs = escalateJobs;
  552. AssetJobsInfoResponse response;
  553. return SendAssetJobsRequest(request, response);
  554. }
  555. AZ::Outcome<AZStd::string> AssetSystemComponent::GetJobLog(AZ::u64 jobrunkey)
  556. {
  557. AzFramework::SocketConnection* engineConnection = AzFramework::SocketConnection::GetInstance();
  558. if (!engineConnection || !engineConnection->IsConnected())
  559. {
  560. return AZ::Failure();
  561. }
  562. AssetJobLogRequest request(jobrunkey);
  563. AssetJobLogResponse response;
  564. if (!SendRequest(request, response))
  565. {
  566. AZ_Error("Editor", false, "Failed to send GetJobLog Info for jobrunkey: %llu", jobrunkey);
  567. return AZ::Failure();
  568. }
  569. if (response.m_isSuccess)
  570. {
  571. return AZ::Success(response.m_jobLog);
  572. }
  573. return AZ::Failure();
  574. }
  575. void AssetSystemComponent::SourceFileChanged(AZStd::string relativePath, AZStd::string /*scanFolder*/, AZ::Uuid /*sourceUUID*/)
  576. {
  577. m_assetSourceRelativePathToFullPathCache.erase(relativePath);
  578. }
  579. void AssetSystemComponent::SourceFileRemoved(AZStd::string relativePath, AZStd::string /*scanFolder*/, AZ::Uuid /*sourceUUID*/)
  580. {
  581. m_assetSourceRelativePathToFullPathCache.erase(relativePath);
  582. }
  583. void AssetSystemComponent::SourceFileFailed(AZStd::string relativePath, AZStd::string /*scanFolder*/, AZ::Uuid /*sourceUUID*/)
  584. {
  585. m_assetSourceRelativePathToFullPathCache.erase(relativePath);
  586. }
  587. void AssetSystemComponent::RegisterSourceAssetType(const AZ::Data::AssetType& assetType, const char* assetFileFilter)
  588. {
  589. AzFramework::SocketConnection* engineConnection = AzFramework::SocketConnection::GetInstance();
  590. if (!engineConnection || !engineConnection->IsConnected())
  591. {
  592. return;
  593. }
  594. AzFramework::AssetSystem::RegisterSourceAssetRequest request(assetType, assetFileFilter);
  595. if (!SendRequest(request))
  596. {
  597. AZ_Error("Editor", false, "Failed to send RegisterSourceAssetType request for asset type %s", assetType.ToString<AZStd::string>().c_str());
  598. }
  599. }
  600. void AssetSystemComponent::UnregisterSourceAssetType(const AZ::Data::AssetType& assetType)
  601. {
  602. AzFramework::SocketConnection* engineConnection = AzFramework::SocketConnection::GetInstance();
  603. if (!engineConnection || !engineConnection->IsConnected())
  604. {
  605. return;
  606. }
  607. AzFramework::AssetSystem::UnregisterSourceAssetRequest request(assetType);
  608. if (!SendRequest(request))
  609. {
  610. AZ_Error("Editor", false, "Failed to send UnregisterSourceAssetType request for asset type %s", assetType.ToString<AZStd::string>().c_str());
  611. }
  612. }
  613. } // namespace AssetSystem
  614. } // namespace AzToolsFramework