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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- // by default the Vertex-Data is empty, so enable the parts we need
- #define MATERIAL_USES_VERTEX_POSITION 1
- #define MATERIAL_USES_VERTEX_POSITIONWS 1
- #define MATERIAL_USES_VERTEX_LOCALPOSITION 1 // used for eye refraction
- #define MATERIAL_USES_VERTEX_NORMAL 1
- #define MATERIAL_USES_VERTEX_TANGENT 1
- #define MATERIAL_USES_VERTEX_BITANGENT 1
- #define MATERIAL_USES_VERTEX_UV 1
- #define MATERIAL_USES_VERTEX_COLOR 1
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