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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <AzCore/Serialization/SerializeContext.h>
- #include <AzCore/std/algorithm.h>
- #include <AzCore/std/smart_ptr/make_shared.h>
- #include <SceneAPI/SceneCore/Containers/Scene.h>
- #include <SceneAPI/SceneCore/Containers/SceneGraph.h>
- #include <SceneAPI/SceneCore/Containers/Utilities/Filters.h>
- #include <SceneAPI/SceneCore/Containers/Views/FilterIterator.h>
- #include <SceneAPI/SceneCore/Containers/Views/SceneGraphChildIterator.h>
- #include <SceneAPI/SceneCore/DataTypes/GraphData/IMeshData.h>
- #include <SceneAPI/SceneCore/DataTypes/GraphData/ISkinWeightData.h>
- #include <SceneAPI/SceneCore/DataTypes/DataTypeUtilities.h>
- #include <SceneAPI/SceneCore/Utilities/SceneGraphSelector.h>
- #include <SceneAPI/SceneCore/Containers/Utilities/SceneGraphUtilities.h>
- #include <SceneAPI/SceneData/Groups/SkinGroup.h>
- #include <SceneAPI/SceneData/Behaviors/SkinGroup.h>
- namespace AZ
- {
- namespace SceneAPI
- {
- namespace Behaviors
- {
- const char* SkinGroup::s_skinVirtualTypeName = "Skin";
- Crc32 SkinGroup::s_skinVirtualType = AZ_CRC(SkinGroup::s_skinVirtualTypeName, 0x0279681e);
- void SkinGroup::Activate()
- {
- }
- void SkinGroup::Deactivate()
- {
- }
- void SkinGroup::Reflect(ReflectContext* context)
- {
- SerializeContext* serializeContext = azrtti_cast<SerializeContext*>(context);
- if (serializeContext)
- {
- serializeContext->Class<SkinGroup, BehaviorComponent>()->Version(1);
- }
- }
- void SkinGroup::GetCategoryAssignments(CategoryRegistrationList& categories, const Containers::Scene& scene)
- {
- if (SceneHasSkinGroup(scene) || Utilities::DoesSceneGraphContainDataLike<DataTypes::ISkinWeightData>(scene, false))
- {
- categories.emplace_back("Rigs", SceneData::SkinGroup::TYPEINFO_Uuid(), s_rigsPreferredTabOrder);
- }
- }
- void SkinGroup::InitializeObject(const Containers::Scene& scene, DataTypes::IManifestObject& target)
- {
- SceneData::SkinGroup* group = azrtti_cast<SceneData::SkinGroup*>(&target);
- if (!group)
- {
- return;
- }
-
- group->SetName(DataTypes::Utilities::CreateUniqueName<DataTypes::ISkinGroup>(scene.GetName(), scene.GetManifest()));
- Utilities::SceneGraphSelector::UnselectAll(scene.GetGraph(), group->GetSceneNodeSelectionList());
- const Containers::SceneGraph& graph = scene.GetGraph();
- Containers::SceneGraph::ContentStorageConstData graphContent = graph.GetContentStorage();
- auto view = Containers::Views::MakeFilterView(graphContent, Containers::DerivedTypeFilter<DataTypes::IMeshData>());
- for (auto iter = view.begin(); iter != view.end(); ++iter)
- {
- Containers::SceneGraph::NodeIndex nodeIndex = graph.ConvertToNodeIndex(iter.GetBaseIterator());
- auto children = Containers::Views::MakeSceneGraphChildView(graph, nodeIndex, iter.GetBaseIterator(), false);
- if (AZStd::find_if(children.begin(), children.end(),
- Containers::DerivedTypeFilter<DataTypes::ISkinWeightData>()) != children.end())
- {
- group->GetSceneNodeSelectionList().AddSelectedNode(graph.GetNodeName(nodeIndex).GetPath());
- }
- }
- Utilities::SceneGraphSelector::UpdateNodeSelection(scene.GetGraph(), group->GetSceneNodeSelectionList());
- }
- Events::ProcessingResult SkinGroup::UpdateManifest(Containers::Scene& scene, ManifestAction action,
- RequestingApplication /*requester*/)
- {
- if (action == ManifestAction::ConstructDefault)
- {
- return BuildDefault(scene);
- }
- else if (action == ManifestAction::Update)
- {
- return UpdateGroups(scene);
- }
- else
- {
- return Events::ProcessingResult::Ignored;
- }
- }
- void SkinGroup::GetVirtualTypes(Events::GraphMetaInfo::VirtualTypesSet& types, const Containers::Scene& scene,
- Containers::SceneGraph::NodeIndex node)
- {
- if (types.find(s_skinVirtualType) != types.end())
- {
- // Virtual type for skins has already been added.
- return;
- }
- const Containers::SceneGraph& graph = scene.GetGraph();
- auto children = Containers::Views::MakeSceneGraphChildView(graph, node, graph.GetContentStorage().begin(), true);
- if (AZStd::find_if(children.begin(), children.end(),
- Containers::DerivedTypeFilter<DataTypes::ISkinWeightData>()) != children.end())
- {
- types.insert(s_skinVirtualType);
- }
- }
- void SkinGroup::GetVirtualTypeName(AZStd::string& name, Crc32 type)
- {
- if (type == s_skinVirtualType)
- {
- name = s_skinVirtualTypeName;
- }
- }
- void SkinGroup::GetAllVirtualTypes(Events::GraphMetaInfo::VirtualTypesSet& types)
- {
- if (types.find(s_skinVirtualType) == types.end())
- {
- types.insert(s_skinVirtualType);
- }
- }
- Events::ProcessingResult SkinGroup::BuildDefault(Containers::Scene& scene) const
- {
- if (SceneHasSkinGroup(scene) || !Utilities::DoesSceneGraphContainDataLike<DataTypes::ISkinWeightData>(scene, true))
- {
- return Events::ProcessingResult::Ignored;
- }
- // There are skins but no skin group, so add a default skin group to the manifest.
- AZStd::shared_ptr<SceneData::SkinGroup> group = AZStd::make_shared<SceneData::SkinGroup>();
- // This is a group that's generated automatically so may not be saved to disk but would need to be recreated
- // in the same way again. To guarantee the same uuid, generate a stable one instead.
- group->OverrideId(DataTypes::Utilities::CreateStableUuid(scene, SceneData::SkinGroup::TYPEINFO_Uuid()));
- EBUS_EVENT(Events::ManifestMetaInfoBus, InitializeObject, scene, *group);
- scene.GetManifest().AddEntry(AZStd::move(group));
- return Events::ProcessingResult::Success;
- }
- Events::ProcessingResult SkinGroup::UpdateGroups(Containers::Scene& scene) const
- {
- bool updated = false;
- Containers::SceneManifest& manifest = scene.GetManifest();
- auto valueStorage = manifest.GetValueStorage();
- auto view = Containers::MakeDerivedFilterView<SceneData::SkinGroup>(valueStorage);
- for (SceneData::SkinGroup& group : view)
- {
- if (group.GetName().empty())
- {
- group.SetName(DataTypes::Utilities::CreateUniqueName<DataTypes::ISkinGroup>(scene.GetName(), scene.GetManifest()));
- }
- if (group.GetId().IsNull())
- {
- // When the uuid is null it's likely because the manifest has been updated from an older version. Include the
- // name of the group as there could be multiple groups.
- group.OverrideId(DataTypes::Utilities::CreateStableUuid(scene, SceneData::SkinGroup::TYPEINFO_Uuid(), group.GetName()));
- }
- Utilities::SceneGraphSelector::UpdateNodeSelection(scene.GetGraph(), group.GetSceneNodeSelectionList());
- updated = true;
- }
- return updated ? Events::ProcessingResult::Success : Events::ProcessingResult::Ignored;
- }
- bool SkinGroup::SceneHasSkinGroup(const Containers::Scene& scene) const
- {
- const Containers::SceneManifest& manifest = scene.GetManifest();
- Containers::SceneManifest::ValueStorageConstData manifestData = manifest.GetValueStorage();
- auto skinGroup = AZStd::find_if(manifestData.begin(), manifestData.end(), Containers::DerivedTypeFilter<DataTypes::ISkinGroup>());
- return skinGroup != manifestData.end();
- }
- } // namespace Behaviors
- } // namespace SceneAPI
- } // namespace AZ
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