BehaviorsSkinGroup.cpp 8.9 KB

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  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. #include <AzCore/Serialization/SerializeContext.h>
  9. #include <AzCore/std/algorithm.h>
  10. #include <AzCore/std/smart_ptr/make_shared.h>
  11. #include <SceneAPI/SceneCore/Containers/Scene.h>
  12. #include <SceneAPI/SceneCore/Containers/SceneGraph.h>
  13. #include <SceneAPI/SceneCore/Containers/Utilities/Filters.h>
  14. #include <SceneAPI/SceneCore/Containers/Views/FilterIterator.h>
  15. #include <SceneAPI/SceneCore/Containers/Views/SceneGraphChildIterator.h>
  16. #include <SceneAPI/SceneCore/DataTypes/GraphData/IMeshData.h>
  17. #include <SceneAPI/SceneCore/DataTypes/GraphData/ISkinWeightData.h>
  18. #include <SceneAPI/SceneCore/DataTypes/DataTypeUtilities.h>
  19. #include <SceneAPI/SceneCore/Utilities/SceneGraphSelector.h>
  20. #include <SceneAPI/SceneCore/Containers/Utilities/SceneGraphUtilities.h>
  21. #include <SceneAPI/SceneData/Groups/SkinGroup.h>
  22. #include <SceneAPI/SceneData/Behaviors/SkinGroup.h>
  23. namespace AZ
  24. {
  25. namespace SceneAPI
  26. {
  27. namespace Behaviors
  28. {
  29. const char* SkinGroup::s_skinVirtualTypeName = "Skin";
  30. Crc32 SkinGroup::s_skinVirtualType = AZ_CRC(SkinGroup::s_skinVirtualTypeName, 0x0279681e);
  31. void SkinGroup::Activate()
  32. {
  33. }
  34. void SkinGroup::Deactivate()
  35. {
  36. }
  37. void SkinGroup::Reflect(ReflectContext* context)
  38. {
  39. SerializeContext* serializeContext = azrtti_cast<SerializeContext*>(context);
  40. if (serializeContext)
  41. {
  42. serializeContext->Class<SkinGroup, BehaviorComponent>()->Version(1);
  43. }
  44. }
  45. void SkinGroup::GetCategoryAssignments(CategoryRegistrationList& categories, const Containers::Scene& scene)
  46. {
  47. if (SceneHasSkinGroup(scene) || Utilities::DoesSceneGraphContainDataLike<DataTypes::ISkinWeightData>(scene, false))
  48. {
  49. categories.emplace_back("Rigs", SceneData::SkinGroup::TYPEINFO_Uuid(), s_rigsPreferredTabOrder);
  50. }
  51. }
  52. void SkinGroup::InitializeObject(const Containers::Scene& scene, DataTypes::IManifestObject& target)
  53. {
  54. SceneData::SkinGroup* group = azrtti_cast<SceneData::SkinGroup*>(&target);
  55. if (!group)
  56. {
  57. return;
  58. }
  59. group->SetName(DataTypes::Utilities::CreateUniqueName<DataTypes::ISkinGroup>(scene.GetName(), scene.GetManifest()));
  60. Utilities::SceneGraphSelector::UnselectAll(scene.GetGraph(), group->GetSceneNodeSelectionList());
  61. const Containers::SceneGraph& graph = scene.GetGraph();
  62. Containers::SceneGraph::ContentStorageConstData graphContent = graph.GetContentStorage();
  63. auto view = Containers::Views::MakeFilterView(graphContent, Containers::DerivedTypeFilter<DataTypes::IMeshData>());
  64. for (auto iter = view.begin(); iter != view.end(); ++iter)
  65. {
  66. Containers::SceneGraph::NodeIndex nodeIndex = graph.ConvertToNodeIndex(iter.GetBaseIterator());
  67. auto children = Containers::Views::MakeSceneGraphChildView(graph, nodeIndex, iter.GetBaseIterator(), false);
  68. if (AZStd::find_if(children.begin(), children.end(),
  69. Containers::DerivedTypeFilter<DataTypes::ISkinWeightData>()) != children.end())
  70. {
  71. group->GetSceneNodeSelectionList().AddSelectedNode(graph.GetNodeName(nodeIndex).GetPath());
  72. }
  73. }
  74. Utilities::SceneGraphSelector::UpdateNodeSelection(scene.GetGraph(), group->GetSceneNodeSelectionList());
  75. }
  76. Events::ProcessingResult SkinGroup::UpdateManifest(Containers::Scene& scene, ManifestAction action,
  77. RequestingApplication /*requester*/)
  78. {
  79. if (action == ManifestAction::ConstructDefault)
  80. {
  81. return BuildDefault(scene);
  82. }
  83. else if (action == ManifestAction::Update)
  84. {
  85. return UpdateGroups(scene);
  86. }
  87. else
  88. {
  89. return Events::ProcessingResult::Ignored;
  90. }
  91. }
  92. void SkinGroup::GetVirtualTypes(Events::GraphMetaInfo::VirtualTypesSet& types, const Containers::Scene& scene,
  93. Containers::SceneGraph::NodeIndex node)
  94. {
  95. if (types.find(s_skinVirtualType) != types.end())
  96. {
  97. // Virtual type for skins has already been added.
  98. return;
  99. }
  100. const Containers::SceneGraph& graph = scene.GetGraph();
  101. auto children = Containers::Views::MakeSceneGraphChildView(graph, node, graph.GetContentStorage().begin(), true);
  102. if (AZStd::find_if(children.begin(), children.end(),
  103. Containers::DerivedTypeFilter<DataTypes::ISkinWeightData>()) != children.end())
  104. {
  105. types.insert(s_skinVirtualType);
  106. }
  107. }
  108. void SkinGroup::GetVirtualTypeName(AZStd::string& name, Crc32 type)
  109. {
  110. if (type == s_skinVirtualType)
  111. {
  112. name = s_skinVirtualTypeName;
  113. }
  114. }
  115. void SkinGroup::GetAllVirtualTypes(Events::GraphMetaInfo::VirtualTypesSet& types)
  116. {
  117. if (types.find(s_skinVirtualType) == types.end())
  118. {
  119. types.insert(s_skinVirtualType);
  120. }
  121. }
  122. Events::ProcessingResult SkinGroup::BuildDefault(Containers::Scene& scene) const
  123. {
  124. if (SceneHasSkinGroup(scene) || !Utilities::DoesSceneGraphContainDataLike<DataTypes::ISkinWeightData>(scene, true))
  125. {
  126. return Events::ProcessingResult::Ignored;
  127. }
  128. // There are skins but no skin group, so add a default skin group to the manifest.
  129. AZStd::shared_ptr<SceneData::SkinGroup> group = AZStd::make_shared<SceneData::SkinGroup>();
  130. // This is a group that's generated automatically so may not be saved to disk but would need to be recreated
  131. // in the same way again. To guarantee the same uuid, generate a stable one instead.
  132. group->OverrideId(DataTypes::Utilities::CreateStableUuid(scene, SceneData::SkinGroup::TYPEINFO_Uuid()));
  133. EBUS_EVENT(Events::ManifestMetaInfoBus, InitializeObject, scene, *group);
  134. scene.GetManifest().AddEntry(AZStd::move(group));
  135. return Events::ProcessingResult::Success;
  136. }
  137. Events::ProcessingResult SkinGroup::UpdateGroups(Containers::Scene& scene) const
  138. {
  139. bool updated = false;
  140. Containers::SceneManifest& manifest = scene.GetManifest();
  141. auto valueStorage = manifest.GetValueStorage();
  142. auto view = Containers::MakeDerivedFilterView<SceneData::SkinGroup>(valueStorage);
  143. for (SceneData::SkinGroup& group : view)
  144. {
  145. if (group.GetName().empty())
  146. {
  147. group.SetName(DataTypes::Utilities::CreateUniqueName<DataTypes::ISkinGroup>(scene.GetName(), scene.GetManifest()));
  148. }
  149. if (group.GetId().IsNull())
  150. {
  151. // When the uuid is null it's likely because the manifest has been updated from an older version. Include the
  152. // name of the group as there could be multiple groups.
  153. group.OverrideId(DataTypes::Utilities::CreateStableUuid(scene, SceneData::SkinGroup::TYPEINFO_Uuid(), group.GetName()));
  154. }
  155. Utilities::SceneGraphSelector::UpdateNodeSelection(scene.GetGraph(), group.GetSceneNodeSelectionList());
  156. updated = true;
  157. }
  158. return updated ? Events::ProcessingResult::Success : Events::ProcessingResult::Ignored;
  159. }
  160. bool SkinGroup::SceneHasSkinGroup(const Containers::Scene& scene) const
  161. {
  162. const Containers::SceneManifest& manifest = scene.GetManifest();
  163. Containers::SceneManifest::ValueStorageConstData manifestData = manifest.GetValueStorage();
  164. auto skinGroup = AZStd::find_if(manifestData.begin(), manifestData.end(), Containers::DerivedTypeFilter<DataTypes::ISkinGroup>());
  165. return skinGroup != manifestData.end();
  166. }
  167. } // namespace Behaviors
  168. } // namespace SceneAPI
  169. } // namespace AZ