MeshBehavior.h 2.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657
  1. #pragma once
  2. /*
  3. * Copyright (c) Contributors to the Open 3D Engine Project.
  4. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  5. *
  6. * SPDX-License-Identifier: Apache-2.0 OR MIT
  7. *
  8. */
  9. #include <SceneAPI/SceneCore/Components/BehaviorComponent.h>
  10. #include <SceneAPI/SceneCore/Events/ManifestMetaInfoBus.h>
  11. #include <SceneAPI/SceneCore/Events/AssetImportRequest.h>
  12. namespace PhysX
  13. {
  14. namespace Pipeline
  15. {
  16. class MeshBehavior
  17. : public AZ::SceneAPI::SceneCore::BehaviorComponent
  18. , public AZ::SceneAPI::Events::ManifestMetaInfoBus::Handler
  19. , public AZ::SceneAPI::Events::AssetImportRequestBus::Handler
  20. {
  21. public:
  22. AZ_COMPONENT(MeshBehavior, "{B6AFB216-2A49-402F-A2B1-C3A17812D53F}", AZ::SceneAPI::SceneCore::BehaviorComponent);
  23. static void Reflect(AZ::ReflectContext* context);
  24. ~MeshBehavior() override = default;
  25. // BehaviorComponent overrides ...
  26. void Activate() override;
  27. void Deactivate() override;
  28. // ManifestMetaInfoBus overrides ...
  29. void GetCategoryAssignments(CategoryRegistrationList& categories, const AZ::SceneAPI::Containers::Scene& scene) override;
  30. void GetAvailableModifiers(
  31. AZ::SceneAPI::Events::ManifestMetaInfo::ModifiersList& modifiers,
  32. const AZ::SceneAPI::Containers::Scene& scene,
  33. const AZ::SceneAPI::DataTypes::IManifestObject& target) override;
  34. void InitializeObject(const AZ::SceneAPI::Containers::Scene& scene, AZ::SceneAPI::DataTypes::IManifestObject& target) override;
  35. // AssetImportRequestBus overrides ...
  36. AZ::SceneAPI::Events::ProcessingResult UpdateManifest(AZ::SceneAPI::Containers::Scene& scene, ManifestAction action,
  37. RequestingApplication requester) override;
  38. void GetPolicyName(AZStd::string& result) const override
  39. {
  40. result = "PhysX::Pipeline::MeshBehavior";
  41. }
  42. private:
  43. AZ::SceneAPI::Events::ProcessingResult BuildDefault(AZ::SceneAPI::Containers::Scene& scene) const;
  44. AZ::SceneAPI::Events::ProcessingResult UpdatePhysXMeshGroups(AZ::SceneAPI::Containers::Scene& scene) const;
  45. static constexpr int s_meshBehaviorPreferredTabOrder{ 5 };
  46. };
  47. } // Pipeline
  48. } // PhysX