Karl Haubenwallner 63a0c864e9 Separate lighting Evaluation / Light assignment Loop from the Material (#18739) 2 semanas atrás
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Material.cpp d1357d974d create an ObjectSrg per Submesh 2 meses atrás
MaterialShaderParameter.cpp 38641fde6d Split Materialpipeline - shader code into two files (#18549) 1 mês atrás
MaterialShaderParameterLayout.cpp 67a642c464 fix missing parameters with the SingleMaterialSrg 2 meses atrás
MaterialSystem.cpp 63a0c864e9 Separate lighting Evaluation / Light assignment Loop from the Material (#18739) 2 semanas atrás
MaterialTextureRegistry.cpp 98ed9799e5 improve the handling of the non-bindless support for the SingleMaterialSrg 2 meses atrás
TextureSamplerRegistry.cpp 38641fde6d Split Materialpipeline - shader code into two files (#18549) 1 mês atrás