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- """
- All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
- its licensors.
- For complete copyright and license terms please see the LICENSE at the root of this
- distribution (the "License"). All use of this software is governed by the License,
- or, if provided, by the license below or the license accompanying this file. Do not
- remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- """
- import azlmbr.object as object
- import azlmbr.legacy.general as general
- import azlmbr.editor as editor
- import azlmbr.bus as bus
- import azlmbr.entity as entity
- import azlmbr.math as math
- import azlmbr.asset as asset
- def add_component_with_uuid(entityId, typeId):
- componentOutcome = editor.EditorComponentAPIBus(bus.Broadcast, 'AddComponentsOfType', entityId, [typeId])
- if (componentOutcome.IsSuccess()):
- return componentOutcome.GetValue()[0]
- def set_component_property(component, path, value):
- outcome = editor.EditorComponentAPIBus(bus.Broadcast, 'SetComponentProperty', component, path, value)
- return outcome.IsSuccess()
- def get_component_property(component, path):
- outcome = editor.EditorComponentAPIBus(bus.Broadcast, 'GetComponentProperty', component, path)
- if (outcome.IsSuccess()):
- return outcome.GetValue()
- return None
- try:
- # Open a level
- print ('Test started')
- general.open_level_no_prompt('auto_test')
- newEntityId = editor.ToolsApplicationRequestBus(bus.Broadcast, 'CreateNewEntity', entity.EntityId())
- editorDescriptorListComponentId = math.Uuid_CreateString('{3AF9BE58-6D2D-44FB-AB4D-CA1182F6C78F}', 0)
- descListComponent = add_component_with_uuid(newEntityId, editorDescriptorListComponentId)
- print ('descListComponent added')
- primitiveCubeId = asset.AssetCatalogRequestBus(bus.Broadcast, 'GetAssetIdByPath', 'objects/default/primitive_cube.cgf', math.Uuid(), False)
- primitiveSphereId = asset.AssetCatalogRequestBus(bus.Broadcast, 'GetAssetIdByPath', 'objects/default/primitive_sphere.cgf', math.Uuid(), False)
- primitiveCapsuleId = asset.AssetCatalogRequestBus(bus.Broadcast, 'GetAssetIdByPath', 'objects/default/primitive_capsule.cgf', math.Uuid(), False)
- primitivePlaneId = asset.AssetCatalogRequestBus(bus.Broadcast, 'GetAssetIdByPath', 'objects/default/primitive_plane.cgf', math.Uuid(), False)
- print ('fetched asset ids')
- # expand the list of veg descriptors to 4 elements
- descList = get_component_property(descListComponent, 'Configuration|Embedded Assets')
- print('Got the veg descriptor list')
- descElem = descList[0]
- descList.append(descElem)
- descList.append(descElem)
- descList.append(descElem)
- set_component_property(descListComponent, 'Configuration|Embedded Assets', descList)
- print('Set EditorDescriptorListComponent Embedded Assets as List')
- set_component_property(descListComponent, 'Configuration|Embedded Assets|[0]|Instance|Mesh Asset', primitiveCubeId)
- print('Set EditorDescriptorListComponent Embedded Assets 0 Descriptor Mesh Asset ID')
- set_component_property(descListComponent, 'Configuration|Embedded Assets|[1]|Instance|Mesh Asset', primitiveSphereId)
- print('Set EditorDescriptorListComponent Embedded Assets 1 Descriptor Mesh Asset ID')
- set_component_property(descListComponent, 'Configuration|Embedded Assets|[2]|Instance|Mesh Asset', primitiveCapsuleId)
- print('Set EditorDescriptorListComponent Embedded Assets 2 Descriptor Mesh Asset ID')
- set_component_property(descListComponent, 'Configuration|Embedded Assets|[3]|Instance|Mesh Asset', primitivePlaneId)
- print('Set EditorDescriptorListComponent Embedded Assets 3 Descriptor Mesh Asset ID')
- except:
- print ('Test failed.')
- finally:
- print ('Test done.')
- general.exit_no_prompt()
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