ScriptedEntityTweenerTask.cpp 15 KB

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  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
  3. *
  4. * SPDX-License-Identifier: Apache-2.0 OR MIT
  5. *
  6. */
  7. #include <ScriptedEntityTweener/ScriptedEntityTweenerBus.h>
  8. #include "ScriptedEntityTweenerTask.h"
  9. namespace ScriptedEntityTweener
  10. {
  11. const AZStd::any ScriptedEntityTweenerTask::QueuedSubtaskInfo::m_emptyInitialValue;
  12. const float AnimationProperties::UninitializedParamFloat = FLT_MIN;
  13. const unsigned int AnimationProperties::InvalidCallbackId = 0;
  14. const unsigned int AnimationProperties::InvalidTimelineId = 0;
  15. ScriptedEntityTweenerTask::ScriptedEntityTweenerTask(AZ::EntityId id)
  16. : m_entityId(id)
  17. {
  18. }
  19. ScriptedEntityTweenerTask::~ScriptedEntityTweenerTask()
  20. {
  21. }
  22. void ScriptedEntityTweenerTask::AddAnimation(const AnimationParameters& params, bool overwriteQueued)
  23. {
  24. float timeToDelay = params.m_animationProperties.m_timeToDelayAnim;
  25. if (timeToDelay > .0f)
  26. {
  27. m_queuedSubtasks.emplace_back(QueuedSubtaskInfo(params, params.m_animationProperties.m_timeToDelayAnim));
  28. return;
  29. }
  30. for (const auto& it : params.m_animationParameters)
  31. {
  32. const AnimationParameterAddressData& addressData = it.first;
  33. if (IsTimelineIdValid(params.m_animationProperties.m_timelineId))
  34. {
  35. ScriptedEntityTweenerNotificationsBus::Broadcast(&ScriptedEntityTweenerNotificationsBus::Events::OnTimelineAnimationStart,
  36. params.m_animationProperties.m_timelineId,
  37. params.m_animationProperties.m_animationId,
  38. addressData.m_componentName,
  39. addressData.m_virtualPropertyName);
  40. }
  41. auto subtask = m_subtasks.find(addressData);
  42. if (subtask == m_subtasks.end())
  43. {
  44. //For this property on this entity, an animation isn't already running.
  45. ScriptedEntityTweenerSubtask subtaskToAdd(m_entityId);
  46. if (params.m_animationProperties.m_timeDuration == 0.0f)
  47. {
  48. //If the animation is a set animation, immediately initialize, execute, and call callbacks related to it.
  49. if (InitializeSubtask(subtaskToAdd, it, params))
  50. {
  51. AZStd::set<CallbackData> callbacks;
  52. subtaskToAdd.Update(0, callbacks);
  53. ExecuteCallbacks(callbacks);
  54. }
  55. return;
  56. }
  57. else
  58. {
  59. //Animation will play over some time, enqueue it to play as part of the update loop.
  60. subtask = m_subtasks.emplace(addressData, subtaskToAdd).first;
  61. }
  62. }
  63. else
  64. {
  65. //An animation already exists for this virtual property
  66. //Cleanup any callbacks it may have registered.
  67. ClearCallbacks(subtask->second.GetAnimationProperties());
  68. //Overwrite any queued animations on this subtask if the animation wasn't started from the queue, as it was user specified.
  69. if (overwriteQueued)
  70. {
  71. auto queuedSubtaskIter = m_queuedSubtasks.begin();
  72. while (queuedSubtaskIter != m_queuedSubtasks.end())
  73. {
  74. auto& queuedAnimParams = queuedSubtaskIter->GetParameters();
  75. //Remove each queued animation relating to this virtual address.
  76. auto queuedAnimParamIter = queuedAnimParams.m_animationParameters.begin();
  77. while (queuedAnimParamIter != queuedAnimParams.m_animationParameters.end())
  78. {
  79. const AnimationParameterAddressData& queuedAddressData = queuedAnimParamIter->first;
  80. if (addressData == queuedAddressData)
  81. {
  82. queuedAnimParamIter = queuedAnimParams.m_animationParameters.erase(queuedAnimParamIter);
  83. }
  84. else
  85. {
  86. ++queuedAnimParamIter;
  87. }
  88. }
  89. //If queued anim subtask no longer contains any parameters to update, remove it completely.
  90. if (queuedSubtaskIter->GetParameters().m_animationParameters.size() == 0)
  91. {
  92. queuedSubtaskIter = m_queuedSubtasks.erase(queuedSubtaskIter);
  93. }
  94. else
  95. {
  96. ++queuedSubtaskIter;
  97. }
  98. }
  99. }
  100. }
  101. if (!InitializeSubtask(subtask->second, it, params))
  102. {
  103. m_subtasks.erase(subtask);
  104. }
  105. }
  106. }
  107. void ScriptedEntityTweenerTask::Update(float deltaTime)
  108. {
  109. auto queuedIter = m_queuedSubtasks.begin();
  110. while (queuedIter != m_queuedSubtasks.end())
  111. {
  112. if (queuedIter->UpdateUntilReady(deltaTime))
  113. {
  114. AddAnimation(queuedIter->GetParameters(), false);
  115. if (queuedIter->HasInitialValue())
  116. {
  117. auto& queuedAnimParams = queuedIter->GetParameters();
  118. for (const auto& it : queuedAnimParams.m_animationParameters)
  119. {
  120. const AnimationParameterAddressData& addressData = it.first;
  121. const AZStd::any& initialValue = queuedIter->GetInitialValue(addressData);
  122. if (!initialValue.empty())
  123. {
  124. auto subtaskPair = m_subtasks.find(addressData);
  125. if (subtaskPair != m_subtasks.end())
  126. {
  127. ScriptedEntityTweenerSubtask& subtask = subtaskPair->second;
  128. subtask.SetInitialValue(queuedIter->GetAnimationId(), initialValue);
  129. }
  130. }
  131. }
  132. }
  133. queuedIter = m_queuedSubtasks.erase(queuedIter);
  134. }
  135. else
  136. {
  137. ++queuedIter;
  138. }
  139. }
  140. m_callbacks.clear();
  141. for (auto& subtaskPair : m_subtasks)
  142. {
  143. ScriptedEntityTweenerSubtask& subtask = subtaskPair.second;
  144. if (subtask.IsActive())
  145. {
  146. subtask.Update(deltaTime, m_callbacks);
  147. }
  148. }
  149. // Aggregate all callbacks from the subtasks to execute them all at once, as multiple subtasks may reference the same callback
  150. ExecuteCallbacks(m_callbacks);
  151. //TODO: Possible optimization: Logic to remove "stale" animation subtasks, use a "garbage collection" method to defer set removal operations (which is O(n))
  152. for (auto it = m_subtasks.begin(); it != m_subtasks.end(); )
  153. {
  154. ScriptedEntityTweenerSubtask& subtask = it->second;
  155. if (!subtask.IsActive())
  156. {
  157. it = m_subtasks.erase(it);
  158. }
  159. else
  160. {
  161. ++it;
  162. }
  163. }
  164. }
  165. bool ScriptedEntityTweenerTask::GetIsActive()
  166. {
  167. for (auto& subtaskPair : m_subtasks)
  168. {
  169. ScriptedEntityTweenerSubtask& subtask = subtaskPair.second;
  170. if (subtask.IsActive())
  171. {
  172. return true;
  173. }
  174. }
  175. return m_queuedSubtasks.size() > 0;
  176. }
  177. void ScriptedEntityTweenerTask::Stop(int timelineId)
  178. {
  179. for (auto it = m_queuedSubtasks.begin(); it != m_queuedSubtasks.end(); )
  180. {
  181. auto& queuedSubtask = (*it);
  182. if (timelineId == 0 || queuedSubtask.GetTimelineId() == timelineId)
  183. {
  184. ClearCallbacks(queuedSubtask.GetParameters().m_animationProperties);
  185. it = m_queuedSubtasks.erase(it);
  186. }
  187. else
  188. {
  189. ++it;
  190. }
  191. }
  192. for (auto it = m_subtasks.begin(); it != m_subtasks.end(); )
  193. {
  194. ScriptedEntityTweenerSubtask& subtask = it->second;
  195. if (timelineId == 0 || subtask.GetTimelineId() == timelineId)
  196. {
  197. ClearCallbacks(subtask.GetAnimationProperties());
  198. it = m_subtasks.erase(it);
  199. }
  200. else
  201. {
  202. ++it;
  203. }
  204. }
  205. }
  206. void ScriptedEntityTweenerTask::SetPaused(const AnimationParameterAddressData& addressData, int timelineId, bool isPaused)
  207. {
  208. auto subtaskPair = m_subtasks.find(addressData);
  209. if (subtaskPair != m_subtasks.end())
  210. {
  211. ScriptedEntityTweenerSubtask& subtask = subtaskPair->second;
  212. subtask.SetPaused(timelineId, isPaused);
  213. }
  214. if (IsTimelineIdValid(timelineId))
  215. {
  216. for (auto& queuedSubtask : m_queuedSubtasks)
  217. {
  218. if (queuedSubtask.GetTimelineId() == timelineId)
  219. {
  220. queuedSubtask.SetPaused(isPaused);
  221. }
  222. }
  223. }
  224. }
  225. void ScriptedEntityTweenerTask::SetPlayDirectionReversed(const AnimationParameterAddressData& addressData, int timelineId, bool isPlayingBackward)
  226. {
  227. auto subtaskPair = m_subtasks.find(addressData);
  228. if (subtaskPair != m_subtasks.end())
  229. {
  230. ScriptedEntityTweenerSubtask& subtask = subtaskPair->second;
  231. subtask.SetPlayDirectionReversed(timelineId, isPlayingBackward);
  232. }
  233. //Remove any subtask queued for this timeline id, as now that we're rewinding, they should not play.
  234. if (IsTimelineIdValid(timelineId))
  235. {
  236. auto queuedIter = m_queuedSubtasks.begin();
  237. while (queuedIter != m_queuedSubtasks.end())
  238. {
  239. auto& queuedSubtask = (*queuedIter);
  240. if (queuedSubtask.GetTimelineId() == timelineId)
  241. {
  242. queuedIter = m_queuedSubtasks.erase(queuedIter);
  243. }
  244. else
  245. {
  246. ++queuedIter;
  247. }
  248. }
  249. }
  250. }
  251. void ScriptedEntityTweenerTask::SetSpeed(const AnimationParameterAddressData& addressData, int timelineId, float speed)
  252. {
  253. auto subtaskPair = m_subtasks.find(addressData);
  254. if (subtaskPair != m_subtasks.end())
  255. {
  256. ScriptedEntityTweenerSubtask& subtask = subtaskPair->second;
  257. subtask.SetSpeed(timelineId, speed);
  258. }
  259. if (IsTimelineIdValid(timelineId))
  260. {
  261. for (auto& queuedSubtask : m_queuedSubtasks)
  262. {
  263. if (queuedSubtask.GetTimelineId() == timelineId)
  264. {
  265. queuedSubtask.SetPlaybackSpeed(speed);
  266. }
  267. }
  268. }
  269. }
  270. void ScriptedEntityTweenerTask::SetInitialValue(const AnimationParameterAddressData& addressData, const AZ::Uuid& animationId, const AZStd::any& initialValue)
  271. {
  272. auto subtaskPair = m_subtasks.find(addressData);
  273. if (subtaskPair != m_subtasks.end())
  274. {
  275. ScriptedEntityTweenerSubtask& subtask = subtaskPair->second;
  276. subtask.SetInitialValue(animationId, initialValue);
  277. }
  278. if (!animationId.IsNull())
  279. {
  280. for (auto& queuedSubtask : m_queuedSubtasks)
  281. {
  282. if (queuedSubtask.GetAnimationId() == animationId)
  283. {
  284. queuedSubtask.SetInitialValue(addressData, initialValue);
  285. }
  286. }
  287. }
  288. }
  289. void ScriptedEntityTweenerTask::GetVirtualPropertyValue(AZStd::any& returnVal, const AnimationParameterAddressData& addressData)
  290. {
  291. auto subtaskPair = m_subtasks.find(addressData);
  292. if (subtaskPair != m_subtasks.end())
  293. {
  294. ScriptedEntityTweenerSubtask& subtask = subtaskPair->second;
  295. subtask.GetVirtualPropertyValue(returnVal, addressData);
  296. }
  297. else
  298. {
  299. ScriptedEntityTweenerSubtask tempSubtask(m_entityId);
  300. tempSubtask.GetVirtualPropertyValue(returnVal, addressData);
  301. }
  302. }
  303. bool ScriptedEntityTweenerTask::InitializeSubtask(ScriptedEntityTweenerSubtask& subtask, const AZStd::pair<AnimationParameterAddressData, AZStd::any> initData, AnimationParameters params)
  304. {
  305. if (!subtask.Initialize(initData.first, initData.second, params.m_animationProperties))
  306. {
  307. AZStd::string entityName;
  308. if (m_entityId.IsValid())
  309. {
  310. AZ::ComponentApplicationBus::BroadcastResult(entityName, &AZ::ComponentApplicationRequests::GetEntityName, m_entityId);
  311. }
  312. else
  313. {
  314. entityName = "InvalidEntity";
  315. }
  316. //AZ_Warning("ScriptedEntityTweenerTask", false, "ScriptedEntityTweenerTask::AddAnimation - Error starting set animation entity name [%s], [%s, %s]", entityName.c_str(), initData.first.m_componentName.c_str(), initData.first.m_virtualPropertyName.c_str());
  317. return false;
  318. }
  319. return true;
  320. }
  321. void ScriptedEntityTweenerTask::ExecuteCallbacks(const AZStd::set<CallbackData>& callbacks)
  322. {
  323. for (const auto& callback : callbacks)
  324. {
  325. switch (callback.m_callbackType)
  326. {
  327. case CallbackTypes::OnComplete:
  328. ScriptedEntityTweenerNotificationsBus::Broadcast(&ScriptedEntityTweenerNotificationsBus::Events::OnComplete, callback.m_callbackId);
  329. break;
  330. case CallbackTypes::OnUpdate:
  331. ScriptedEntityTweenerNotificationsBus::Broadcast(&ScriptedEntityTweenerNotificationsBus::Events::OnUpdate, callback.m_callbackId, callback.m_callbackData, callback.m_progressPercent);
  332. break;
  333. case CallbackTypes::OnLoop:
  334. ScriptedEntityTweenerNotificationsBus::Broadcast(&ScriptedEntityTweenerNotificationsBus::Events::OnLoop, callback.m_callbackId);
  335. break;
  336. case CallbackTypes::RemoveCallback:
  337. ScriptedEntityTweenerNotificationsBus::Broadcast(&ScriptedEntityTweenerNotificationsBus::Events::RemoveCallback, callback.m_callbackId);
  338. break;
  339. }
  340. }
  341. }
  342. void ScriptedEntityTweenerTask::ClearCallbacks(const AnimationProperties& animationProperties)
  343. {
  344. AZStd::vector<int> callbackIds = { animationProperties.m_onCompleteCallbackId, animationProperties.m_onLoopCallbackId, animationProperties.m_onUpdateCallbackId };
  345. for (const auto& callbackId : callbackIds)
  346. {
  347. if (callbackId != AnimationProperties::InvalidCallbackId)
  348. {
  349. ScriptedEntityTweenerNotificationsBus::Broadcast(&ScriptedEntityTweenerNotificationsBus::Events::RemoveCallback, callbackId);
  350. }
  351. }
  352. }
  353. }