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- """
- Copyright (c) Contributors to the Open 3D Engine Project.
- For complete copyright and license terms please see the LICENSE at the root of this distribution.
- SPDX-License-Identifier: Apache-2.0 OR MIT
- """
- # fmt: off
- class Tests():
- default_visible = ("All the panes visible by default", "One or more panes do not visible by default")
- open_panes = ("All the Panes opened successfully", "Failed to open one or more panes")
- close_pane = ("All the Panes closed successfully", "Failed to close one or more panes")
- # fmt: on
- def Pane_HappyPath_OpenCloseSuccessfully():
- """
- Summary:
- The Script Canvas window is opened to verify if Script Canvas panes can be opened and closed.
- Expected Behavior:
- The panes open and close successfully.
- Test Steps:
- 1) Open Script Canvas window (Tools > Script Canvas)
- 2) Restore default layout
- 3) Verify if panes were opened by default
- 4) Close the opened panes
- 5) Open Script Canvas panes (Tools > <pane>)
- 6) Restore default layout
- 7) Close Script Canvas window
- Note:
- - This test file must be called from the Open 3D Engine Editor command terminal
- - Any passed and failed tests are written to the Editor.log file.
- Parsing the file or running a log_monitor are required to observe the test results.
- :return: None
- """
- from editor_python_test_tools.utils import Report
- from editor_python_test_tools.utils import TestHelper as helper
- import pyside_utils
- # Open 3D Engine Imports
- import azlmbr.legacy.general as general
- # Pyside imports
- from PySide2 import QtWidgets
- PANE_WIDGETS = ("NodePalette", "VariableManager")
- def click_menu_option(window, option_text):
- action = pyside_utils.find_child_by_pattern(window, {"text": option_text, "type": QtWidgets.QAction})
- action.trigger()
- def find_pane(window, pane_name):
- return window.findChild(QtWidgets.QDockWidget, pane_name)
- def is_pane_visible(window, pane_name):
- pane = find_pane(window, pane_name)
- return pane.isVisible()
- # Test starts here
- general.idle_enable(True)
- # 1) Open Script Canvas window (Tools > Script Canvas)
- general.open_pane("Script Canvas")
- helper.wait_for_condition(lambda: general.is_pane_visible("Script Canvas"), 5.0)
- # 2) Restore default layout
- editor_window = pyside_utils.get_editor_main_window()
- sc = editor_window.findChild(QtWidgets.QDockWidget, "Script Canvas")
- click_menu_option(sc, "Restore Default Layout")
- # 3) Verify if panes were opened by default
- PANES_VISIBLE = all(is_pane_visible(sc, pane) for pane in PANE_WIDGETS)
- Report.critical_result(Tests.default_visible, PANES_VISIBLE)
- # 4) Close the opened panes
- for item in PANE_WIDGETS:
- pane = sc.findChild(QtWidgets.QDockWidget, item)
- pane.close()
- if pane.isVisible():
- Report.info(f"Failed to close pane : {item}")
- PANES_VISIBLE = any(is_pane_visible(sc, pane) for pane in PANE_WIDGETS)
- Report.result(Tests.close_pane, not PANES_VISIBLE)
- # 5) Open Script Canvas panes (Tools > <pane>)
- click_menu_option(sc, "Node Palette")
- click_menu_option(sc, "Variable Manager")
- PANES_VISIBLE = helper.wait_for_condition(lambda: all(is_pane_visible(sc, pane) for pane in PANE_WIDGETS), 2.0)
- Report.result(Tests.open_panes, PANES_VISIBLE)
- # 6) Restore default layout
- # Needed this step to restore to default in case of test failure
- click_menu_option(sc, "Restore Default Layout")
- # 7) Close Script Canvas window
- sc.close()
- if __name__ == "__main__":
- import ImportPathHelper as imports
- imports.init()
- from editor_python_test_tools.utils import Report
- Report.start_test(Pane_HappyPath_OpenCloseSuccessfully)
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