NameBenchmarks.cpp 6.2 KB

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  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. #include <AzCore/Interface/Interface.h>
  9. #include <AzCore/Name/Name.h>
  10. #include <AzCore/Name/NameDictionary.h>
  11. #include <AzCore/UnitTest/TestTypes.h>
  12. namespace AZ::NameBenchmarks
  13. {
  14. class NameBenchmarkFixture : public UnitTest::AllocatorsBenchmarkFixture
  15. {
  16. public:
  17. AZ_DISABLE_COPY_MOVE(NameBenchmarkFixture);
  18. NameBenchmarkFixture() = default;
  19. void SetUp(const ::benchmark::State& st) override
  20. {
  21. // note that the `this` pointer is going to be a singleton, but this function gets called once per thread
  22. UnitTest::AllocatorsBenchmarkFixture::SetUp(st);
  23. if (st.thread_index() == 0)
  24. {
  25. AZ::NameDictionary::Create();
  26. }
  27. }
  28. void SetUp(::benchmark::State& st) override
  29. {
  30. UnitTest::AllocatorsBenchmarkFixture::SetUp(st);
  31. if (st.thread_index() == 0)
  32. {
  33. AZ::NameDictionary::Create();
  34. }
  35. }
  36. void TearDown(::benchmark::State& st) override
  37. {
  38. if (st.thread_index() == 0)
  39. {
  40. AZ::NameDictionary::Destroy();
  41. }
  42. UnitTest::AllocatorsBenchmarkFixture::TearDown(st);
  43. }
  44. void TearDown(const ::benchmark::State& st) override
  45. {
  46. if (st.thread_index() == 0)
  47. {
  48. AZ::NameDictionary::Destroy();
  49. }
  50. UnitTest::AllocatorsBenchmarkFixture::TearDown(st);
  51. }
  52. AZ::Name NameFromCachedLiteral()
  53. {
  54. return AZ_NAME_LITERAL("test_literal");
  55. }
  56. AZ::Name NameFromUncachedLiteral()
  57. {
  58. return AZ::Name("test_literal");
  59. }
  60. };
  61. BENCHMARK_DEFINE_F(NameBenchmarkFixture, CreateNameCacheHit)(::benchmark::State& state)
  62. {
  63. constexpr size_t poolSize = 100;
  64. AZStd::vector<AZ::Name> existingNames;
  65. for (size_t i = 0; i < poolSize; ++i)
  66. {
  67. existingNames.emplace_back(AZStd::string::format("name%zu", i));
  68. }
  69. for ([[maybe_unused]] auto var_ : state)
  70. {
  71. for (size_t i = 0; i < poolSize; ++i)
  72. {
  73. benchmark::DoNotOptimize(AZ::Name(existingNames[i].GetStringView()));
  74. }
  75. }
  76. state.SetItemsProcessed(state.iterations() * poolSize);
  77. }
  78. BENCHMARK_REGISTER_F(NameBenchmarkFixture, CreateNameCacheHit);
  79. BENCHMARK_DEFINE_F(NameBenchmarkFixture, CreateNameCacheMiss)(::benchmark::State& state)
  80. {
  81. constexpr size_t poolSize = 100;
  82. AZStd::vector<AZStd::string> namesToCreate;
  83. for (size_t i = 0; i < poolSize; ++i)
  84. {
  85. namesToCreate.emplace_back(AZStd::string::format("name%zu", i));
  86. }
  87. for ([[maybe_unused]] auto var_ : state)
  88. {
  89. for (size_t i = 0; i < poolSize; ++i)
  90. {
  91. benchmark::DoNotOptimize(AZ::Name(namesToCreate[i]));
  92. }
  93. }
  94. state.SetItemsProcessed(state.iterations() * poolSize);
  95. }
  96. BENCHMARK_REGISTER_F(NameBenchmarkFixture, CreateNameCacheMiss);
  97. BENCHMARK_DEFINE_F(NameBenchmarkFixture, CopyName)(::benchmark::State& state)
  98. {
  99. constexpr size_t poolSize = 100;
  100. AZStd::vector<AZ::Name> existingNames;
  101. for (size_t i = 0; i < poolSize; ++i)
  102. {
  103. existingNames.emplace_back(AZStd::string::format("name%zu", i));
  104. }
  105. for ([[maybe_unused]] auto var_ : state)
  106. {
  107. for (size_t i = 0; i < poolSize; ++i)
  108. {
  109. benchmark::DoNotOptimize(AZ::Name(existingNames[i]));
  110. }
  111. }
  112. state.SetItemsProcessed(state.iterations() * poolSize);
  113. }
  114. BENCHMARK_REGISTER_F(NameBenchmarkFixture, CopyName);
  115. BENCHMARK_DEFINE_F(NameBenchmarkFixture, RetrieveName_WithNameLiteral)(::benchmark::State& state)
  116. {
  117. for ([[maybe_unused]] auto var_ : state)
  118. {
  119. benchmark::DoNotOptimize(AZ::Name(NameFromCachedLiteral()));
  120. }
  121. state.SetItemsProcessed(state.iterations());
  122. }
  123. BENCHMARK_REGISTER_F(NameBenchmarkFixture, RetrieveName_WithNameLiteral);
  124. BENCHMARK_DEFINE_F(NameBenchmarkFixture, RetrieveName_WithoutNameLiteral)(::benchmark::State& state)
  125. {
  126. for ([[maybe_unused]] auto var_ : state)
  127. {
  128. benchmark::DoNotOptimize(AZ::Name(NameFromUncachedLiteral()));
  129. }
  130. state.SetItemsProcessed(state.iterations());
  131. }
  132. BENCHMARK_REGISTER_F(NameBenchmarkFixture, RetrieveName_WithoutNameLiteral);
  133. BENCHMARK_DEFINE_F(NameBenchmarkFixture, NameCreateAndDestroy)(::benchmark::State& state)
  134. {
  135. AZStd::vector<AZ::Name> names;
  136. names.resize(state.range(0));
  137. for ([[maybe_unused]] auto var_ : state)
  138. {
  139. for (int64_t i = 0; i < state.range(0); ++i)
  140. {
  141. names[i] = (AZ::Name("not created as a literal"));
  142. }
  143. for (int64_t i = 0; i < state.range(0); ++i)
  144. {
  145. names[i] = AZ::Name();
  146. }
  147. }
  148. state.SetItemsProcessed(state.iterations() * state.range(0));
  149. }
  150. BENCHMARK_REGISTER_F(NameBenchmarkFixture, NameCreateAndDestroy)->Arg(10)->Arg(100)->Arg(1000);
  151. BENCHMARK_DEFINE_F(NameBenchmarkFixture, NameLiteralCreateAndDestroy)(::benchmark::State& state)
  152. {
  153. AZStd::vector<AZ::Name> names;
  154. names.resize(state.range(0));
  155. for ([[maybe_unused]] auto var_ : state)
  156. {
  157. for (int64_t i = 0; i < state.range(0); ++i)
  158. {
  159. names[i] = (AZ::Name::FromStringLiteral("created as a literal", AZ::Interface<AZ::NameDictionary>::Get()));
  160. }
  161. for (int64_t i = 0; i < state.range(0); ++i)
  162. {
  163. names[i] = AZ::Name();
  164. }
  165. }
  166. state.SetItemsProcessed(state.iterations() * state.range(0));
  167. }
  168. BENCHMARK_REGISTER_F(NameBenchmarkFixture, NameLiteralCreateAndDestroy)->Arg(10)->Arg(100)->Arg(1000);
  169. } // namespace AZ::NameBenchmarks